To answer the OP:
Because you want to be an ubercharger.
There is literally zero other reason to not be another, better class.
Fluff? Every class has fluff. There isn't a single type of "fighter" that you couldn't have made in another class.
Feats? Feats are almost never as good as solid class abilities.
Simplicity? Fighters aren't simple in the slightest. Every feat choice you make is with you for life. You need to plan your character in advance big time in order to stay effective.
Effectiveness? Hahahahahahahaha!
Fun things to do? What things? You have 2 skills, no int focus, and a terrible skill list. Your actions in combat are limited to charge and full attack or using maneuvers that either 1) you focus entirely on, like tripping, and become nothing more then "that character that does nothing but trip cheesily," or 2) try to spread around to each one, find you're terrible at them, and most autofail past level 7 anyways.
So yeah. 3e fighters were terribly designed.
Because you want to be an ubercharger.
There is literally zero other reason to not be another, better class.
Fluff? Every class has fluff. There isn't a single type of "fighter" that you couldn't have made in another class.
Feats? Feats are almost never as good as solid class abilities.
Simplicity? Fighters aren't simple in the slightest. Every feat choice you make is with you for life. You need to plan your character in advance big time in order to stay effective.
Effectiveness? Hahahahahahahaha!
Fun things to do? What things? You have 2 skills, no int focus, and a terrible skill list. Your actions in combat are limited to charge and full attack or using maneuvers that either 1) you focus entirely on, like tripping, and become nothing more then "that character that does nothing but trip cheesily," or 2) try to spread around to each one, find you're terrible at them, and most autofail past level 7 anyways.
So yeah. 3e fighters were terribly designed.