Wyvernhand
First Post
In reality, sundering a hydra's heads is the most inefficient use of actions. The 11 headed hydra in question is CR 10 and has 118 HP and an AC of 21. Fast Healing doesn't work when you're dead, so they just have to drop it. If 4 fighters can't do 118 damage in a single round, they are either WAY under leveled, or they need to hang up their swords and pick up a bar rag. Heck, if 1 level 8ish fighter can't do 118 HP in a round against an even CRed hydra, he's probably dead weight anyway.
Like I said, a Fighter* has his uses. He's an inexhaustable supply of free damage, and can generally soak a few. He generally has abilities that make his foes uncomfortable (like lockdown, Three Mountains, Intimidate, etc) and decent, non-AC based defences including something to bring up his Will save and some way to prevent getting locked down himself.
*Fighter the archtype, not the actual class.
I'd be interested in seeing that CR18 dargon. I actually have a level 14 cleric sitting around that would make for an interesting fight against such a foe, even in an EL = APL+4 "boss" encounter.
Like I said, a Fighter* has his uses. He's an inexhaustable supply of free damage, and can generally soak a few. He generally has abilities that make his foes uncomfortable (like lockdown, Three Mountains, Intimidate, etc) and decent, non-AC based defences including something to bring up his Will save and some way to prevent getting locked down himself.
*Fighter the archtype, not the actual class.
I'd be interested in seeing that CR18 dargon. I actually have a level 14 cleric sitting around that would make for an interesting fight against such a foe, even in an EL = APL+4 "boss" encounter.