Subjectivity being what it is, I did not hear those screams. As far as Eberron goes, it took my players to convince me to run it. Sometime. Money and my limited amount of it being what it is, there's a long list of books that are ahead before I get it though. Subtlety, being what it is, not one of my players picked up on my huge hints about my upcoming (now past) birthday. Ah well.Psion said:I don't mind the crunch ratio in Eberron. It just doesn't leap out of the book and scream "PLAY ME!" the way that Scarred Lands and Midnight did.
I was sort of expecting there to be built-in reasons or hooks for the possibility of everything (officially) D&D. If a Player wanted to play a samurai, I expected Eberron to accomodate him -- "There's an 'oriental' culture over there, and it is quite possible for those people to be found in this land." If a Player wanted to play a minotaur, I expected Eberron to accomodate him - "There's a 'monstrous' nation over there, and it is quite possible for those creatures to be found in this land." If a Player wanted to play a core elf wizard, I expected Eberron to accomodate him - "The elves live all throughout this world, just like it says in the PHB."Were you expecting it to encompass everything that came before, such as OA and Savage Species, or just make a world where the core was applied? There's no question that Eberron isn't either of those, I think. I would argue it's "D&D, making sense and working smoothly in one world", but I think that full sentence is unobtainable, myself. D&D, on it's face, is full of logical fallacies that would require convulted answers to explain away, IMHO.
edbonny said:I echo this sentiment exactly. I also expected the same treatment of Eberron and it was my main motivation for getting the book. There is no doubt that Eberron is a well-done setting and an excellent place to adventure on many fronts but I really, really, really wanted tie-ins and direct links to previous published WotC materials (such as Region X is where the prestige classes Y and Z from the book Complete V are common. Add options for those folk who don't own those books. Continue to next region). I would also have liked to see a nation of desmodu, abeil and all the other races from the MM2 and FF. Put some slaadi and rilmani in there somewhere even if they only get a bit part. You get the idea. It's a big world. Someone's got to furnish it (with apologies to IKEA).![]()
Kitsune said:I grabbed the copy, sat down in a comfy chair, read for an hour, then put it back. It had utterly failed to spark any excitement.
Thing is, I don't understand why.
My sentiments exactly.The Souljourner said:I've been playing D&D for about 15 years, and this is the first setting in a long time that has sparked any interest besides "what crunchy bits can I get out of it"?
I've played Earthdawn too, but I don't see too many similarities. That's just me, of coursekigmatzomat said:So bleh. I don't love d20 so much that I'd bother running a variant of Earthdawn with the system.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.