I get around the hassle of keeping track of spell components in-game with an item-based fix, a lot like Sarellion's.
When an apprentice wizard graduates from his master, his master presents him with a wand. This "wand" actually works more like a Rod, with the Eschew Materials ability, usable an unlimited time per day. I just call it a wand bacause I like the term better. A wizard who loses his wand, or doesn't have one for some reason can still use the spell components rules normally, and they have to pay for "costly material components", wand or no wand. But their wand takes care of the piddly stuff, and everyone's happy.
But I really like Sarellion's skill/focus method, too. I may adapt mine slightly.
When an apprentice wizard graduates from his master, his master presents him with a wand. This "wand" actually works more like a Rod, with the Eschew Materials ability, usable an unlimited time per day. I just call it a wand bacause I like the term better. A wizard who loses his wand, or doesn't have one for some reason can still use the spell components rules normally, and they have to pay for "costly material components", wand or no wand. But their wand takes care of the piddly stuff, and everyone's happy.
But I really like Sarellion's skill/focus method, too. I may adapt mine slightly.