aramis erak
Legend
I've been that odd exception. Fun is NOT the correct word for universality. Nor is enjoyment. Value? Yeah, that's vague enough to be inclusive. Benefit? That stacks well with dark historical tone poems like the rules of Grey Ranks; if you actually enjoy Grey Ranks, well, either you're a sadist or a masochist. (It's a surer death for your PC's than WFRP, T2K, or CoC.)Yes. In the context of the hobby of RPGs on a D&D message board, it is a fundamental truth that games are played for fun. This doesn't seem like it should be a controversial statement.
You might be able to find the odd exception, like someone who plays D&D to try and prove that it's actually satanic, or something similar. But even then I would argue that they are having fun by furthering some other personal goal, even if they aren't enjoying the game directly. And in any case, their experience would hardly be applicable to the theories of game design that are being discussed.
I've run older games for teens and 20-somethings because they wanted to try them "as written, but all the OSR crowd simply ignore the rules." Not because I wanted to, but because I was asked to. Educating the new generation, paying it forward.
I've run games for pay, for admission to conventions, for store discounts...
And I've run games for fun.