Chaosmancer
Legend
@Chaosmancer, the book doesn't specify what most human commoners fight with, therefore the base assumption in default settings would be whatever's at hand. Which means basic farm implements, not specialized weapons. Some might have wood axes*, but that's about it. I don't see why they'd have much more than halfling commoners.
The other thing you keep ignoring or dismissing out of hand is that halflings are protected somehow, in a way that appears to be supernatural. People get turned around, lose their way, don't notice paths (which, having done a lot of hiking is not hard to do). Do they explicitly spell out how? No, a blessing from Yondalla is as good as any other or maybe it's just their innate luck.
Either accept the book as written or make your own version.
The base assumption is that they use the implements they have at hand along with group tactics to drive off the occasional single ogre that shows up once every few decades. Their villages are rarely targeted due being in non-strategic locations with little inherent value and a fair portion of luck. In addition, they state that they get along well with others so settling in reasonably peaceful lands makes a lot of sense.
Your version of halflings? Whatever makes sense for your campaign.
I don't see an issue.
*You may have mentioned sickles and/or scythes ... have you ever used either? I have and I don't see either one being much more effective than your basic club.
13th time? 14th time? I'm losing track.
I did homebrew halflings for my own game.
I did homebrew halflings for my own game.
I did homebrew halflings for my own game.
I did homebrew halflings for my own game.
How many times do I have to say this? Really? I made my own version. I'm happy with my own version. I've told you guys at least twice what my version is.
You say the book doesn't specify what commoners can fight with? I gave you a list. All of the things a village would likely have lying around. The book tells us that instead of those things a human commoner might use, because they are what is at hand, halflings use sticks and rocks.
Not clubs and slings. Not hand axes and knives. Not sickles and scythes. Sticks and rocks. You say I should either accept that or make my own version. Well, I did homebrew halflings for my own game, because I saw using sticks and rocks as a laughable way to fight off the dangers of something like an Ogre. Per the rules, they would be equally effective punching it. Imagine some 3ft tall halflings driving off a 10 ft tall massive ogre by punching it and throwing little rocks at it.
Go to page 220 of Mordenkainen's. Look at that Ogre with the battering ram. The one with three crossbow bolts buried halfway to the fletching in his shoulders. Tell me how you drive him off with some thrown stones, by hand, by some halfling farmers?
I did homebrew halflings for my own game, but that doesn't mean I can't point to the book and say "this doesn't make any sense"
Well, I guess it must, because I've been insulted, derided and mocked for days because I don't accept the book version.