Chaosmancer
Legend
In your world perhaps there is a connection. Not in any non-campaign-specific source book that I know of, certainly not for small villages of 100 or less being described.
Details like social structure and specifics of governance are left up to individual campaigns. If you're running a home brew campaign it's up to you to fill in those details as you see fit.
You know, I was going to argue something else, but here is a thought that occurred to me.
Where is all this free land that have these towns settling? Not just free land, free farmable, fertile land that is mostly completely safe from all monster attacks. Why isn't it controlled by someone? You've got roads, you've got trade networks, but you don't have large kingdoms? Or even lots of little kingdoms?
I mean, you are telling me there are acres and acres and miles and miles of unclaimed, fertile land, connecting major centers of power, that aren't under threat of monster attack, and no one is claiming them?
How? How do you justify that?
Where in any publication that was not campaign specific have you seen this?
Have I seen what? The idea that guards protect a village? Well, every single thing that is ever produced is set in a world, so it is automatically campaign specific. So, I'm not sure what you want from me here. Do you want me to say that Guards and Veterans don't exist in these villages?
That would go against your own post right here, I'll underline and bold it again for you
It's once every several generations for a race that lives on average to 150. Multiple generations, not one. I was assuming a generation was 50 years because of the lifespan. None of the lore really explains when they start having families so it's just what I would do for my home campaign.
There's no reason for halflings to not use weapons, the book doesn't forbid it. As with most races it doesn't really go into it. The same way that commoners of all races will use the best weapon available not just thestickclubs listed in the MM. There's also no reason they wouldn't have guards, veterans and so on although with 100 people or less it's not particularly likely.
And yet, the moment I said "that's what I was talking about" you immediately accuse me of demanding percentages of the population, and where in a non-setting specific publication have I ever seen mention of guards and veterans and so on in a village.
So... you said there is no reason they wouldn't have them, then attacked me for saying they would have them. Which is it?
Do they only have guards if I can find a standard percentage of non-setting specific rules for every single race in DnD that is a universal standard for all worlds? Or do they have them because, like you said, there is no reason not to. And plenty of reasons as I have pointed out to have them.
Do you agree with yourself or not?