Why does D&D have bears?

Kae'Yoss said:
Wasn't it green-skinned alien babes only?

You ever see the one where Kirk couldn't accept this guy's hospitality because he had to get medicine to a colony? Then the guy's daughter (actually an android) walks into the room, and suddenly Kirk can stay for a bit?

Kirking (verb): The act of having random sex with people you don't know, esp. people of another species. :lol:

RC
 

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jdrakeh said:
There simply isn't (so far as I can tell) any good reason for why mundane animals in Faerun or Eberron should be mirror images of those that my neighbor keeps cooped up in his apartment all day.
Sure there is. High level wizards and other spellcasters. All it takes is the right dimensional travel or Gate spells, and you can justify any creature being on any D&D world.

In fact, with the existance of planar travel, I'm not sure you can really tell if ANYTHING is a native species in Faerun.
 

Eric Tolle said:
Sure there is. High level wizards and other spellcasters. All it takes is the right dimensional travel or Gate spells, and you can justify any creature being on any D&D world.

In fact, with the existance of planar travel, I'm not sure you can really tell if ANYTHING is a native species in Faerun.

If humans look the same, why not animals?
 

Celebrim said:
Oh, there's little I like beater than defending a seemingly tenously rhetorical position. Dunsany? Who are we talking about here that doesn't have elves? I think that it would be pretty hard to argue that fantasy pre-Tolkien isn't dominated by the fairy tale.
Would you really say there's a very narrow space of literature between European fairy tales and post-Hobbit fantasy literature? Even after Dunsany, there was Robert E. Howard and Clark Ashton Smith. Hell, don't forget how much fantasy Lovecraft wrote, even.

And even after Tolkien, I'd still argue that it's only in RPGs (and, to a lesser extent, in the fantasy literature that grew out of gaming roots) that elves are such an assumed component of "fantasy". I never pick up a book and find myself remarking "Huh! There's no elves in this. I wonder why."

Celebrim said:
A tremendous percentage of fantasy set on modern Earth is of the genera, 'urban fairy tale', and features all manner of elfin creature.
That certainly exists, but in such cases, it's the inclusion of elves that's the conscious choice. In fact, when it's done, it's often a central feature of the book, rather than just an inevitable consequence of the existence of magic.

Of course, I can't honestly claim to know what is or isn't a conscious decision on the part of some author I've never met. All I can say is that, if I was writing a fantasy story, I wouldn't at any point even consider including elves unless I was doing some kind of Discworld-esque parody or writing game fiction for some RPG. The use of elves in any halfway serious modern fantasy novel generally looks to me like the mark of a hack.
 

Hobo said:
Am I being a bad Hobo again? I thought I was just playing around and talking about something that I think it interesting.

You're always a bad Hobo. :p

Geoff Watson said:
In a campaign I was playing in, the DM had a race of evil elves with shadow powers.

After the players mistook them for drow a few times, he said "They're NOT DROW, dammit!"

So the players called them "not-drow" for the rest of the campaign. (Eg "I'll charge the not-drow cleric.")

This would be the flaw I'd see in your idea to create just slightly different versions of terrestrial animals like the firemares, jdrakeh. Unless you have a very open-minded group of players, at least one of them is likely to behave like Geoff Watson's group and refer to your firemares as "not-horses".

My thought would be, while I understand your desire for something more fantastic in your fantasy, what would be the ultimate goal of this change? Is it going to bring something to the game that will make it more fun for the players, or just another complication that will slow things down and ultimately fail to have the desired result? I guess it depends on your group.
 


Firebeetle said:
It does give Talislanta a far more alien feel than D&D, and there is no such thing as an elf, dwarf, or halfling either (and "men" all have different colored skins.) It didn't hurt believability at all, as many here have contended.

*shrug* Playing in a world that alien would probably hurt my immersion. I was able to handle it in Star Wars role-playing, but we already had the movies to establish a lot of details of the setting for us. I think if the DM had to constantly explain the differences in even the most common animals it would get distracting after a while.

Part of me likes the idea of making things so different but I think it would distance me from the campaign in the long run.
 




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