tzor
First Post
shilsen said:No discernable difference? My god, man - have you never seen the D&D stats for the housecat?
shilsen said:No discernable difference? My god, man - have you never seen the D&D stats for the housecat?
Even more confused. I know about Celebrim's post and the specific point that I was responding to. It's not unfair to say that he's painting with too broad a brush in saying that we need bears because we know all about bearness and what bears stand for in our world, including a few adjectives about bears as warrior-sages, etc.Fifth Element said:See post 47, wherein you rebut a post by Celebrim, unfairly in my opinion. I then proceeded to rephrase the argument in Celebrim's post, in case the reason you rebutted is that the point wasn't clear enough, and then I proceeded to build upon the point further.
Hobo said:That's BS. Bears don't have to stand for anything.

That's true, but that's not necessarily something that fantasy does, and it that's a completely separate line of reasoning from the "a more familiar baseline is a lot easier to get players grounded in the setting. If everything is alien, then they'll be completely out of touch with the setting."Raven Crowking said:But, I think that the point had not been that bears have to stand for something, but that, rather, when using mythic inference in a game, bears can stand for something, whereas it is infinitely harder to make grodumaks do so.
Hobo said:I'm just saying that my fantasy does not have strong symbolic--and especially not allegorical--significance, whereas Celebrim's post seemed to be saying that in order to be fantasy it had to have that.
I think you'll find that's a pretty tough statement to defend. You're on reasonably solid ground if you're only talking about roleplaying games--elves are so ubiquitous in fantasy RPGs that people are shocked and bewildered when one doesn't include them--but if you're trying to cover things like novels and such, it gets pretty shaky: Elves are not such a default assumption of fantasy there, and I'm pretty sure they weren't even a common phenomenon pre-Tolkien. Furthermore, there's a tremendous amount of fantasy lit out there that's set on Earth, and I rather doubt elves were even in the running for a lot of those settings.Celebrim said:Elves can stand in as symbols for alot of things, hense the fact that there are two sorts of fantasy settings: those that have them and those that consciously chose not to have them.
Debates about what's fantasy and what's sci-fi could go on for days, with purist fans of one genre disowning certain works and claiming they belong to the other. Sidestepping that, I could just say "Why does that matter?" If a more alien setting makes a D&D campaign into sci-fi, what the hell? Doesn't sound like a problem to me.Celebrim said:To the extent that your setting abandoned this combination of familiar and ideas as tangible things, and went out its way to create truly alien things that weren't embodied ideas, it would feel more and more like science fiction (and would likely become recognizably science fiction at some point.)
Merkuri said:The way I like to think of D&D settings is that there is no Earth. Faerun, Eberron, and other fantasy worlds are not planets far away in the cosmos. They're in completely different realities. Not even a different plane, but a whole different multiverse.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.