Why does the warlock have Jump on his skill list?


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Bad Paper said:
It seems like a rather bizarre choice.

I don't know, maybe the desire was to give them one physical-type skill, and Jump was considered as the least desirable physical skill they could think of?

I got a better question. Why do Warlocks get Fiendish Resilience? It's contrary to the entire philosophy behind Warlocks. All of their abilities they can use over and over as much as they want. That's the whole point of being a warlock.

Then there's Fiendish Resilience, which can be used once per day. Why?
 


Don't they get an invocation that boosts Jump?
Yes, but I believe that it also boosts skills that aren't class skills. (Tumble and something else?)

Out of curiosity I looked at what skills demons have; but only a couple have jump as a class skill.

I guess someone liked the idea of Warlocks making these incredible leaps? (Spring Heeled Jack does look a bit warlock like.)
 
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I looked, and not many of the fey have Jump, either. Perhaps it is simply because they have a limited number of invocations, and at lower levels, a low Jump is one possible way to die, whereas you can generally avoid getting into too much trouble using Climb unskilled. It really doesn't seem to make a whole lot of sense.
 


Wolfwood2 said:
Why do Warlocks get Fiendish Resilience? It's contrary to the entire philosophy behind Warlocks. All of their abilities they can use over and over as much as they want. That's the whole point of being a warlock.
Are you opposed to demons having 1/day SLAs? Does that go against the whole point of being a demon?

Richard Baker probably said "hmm, this guy needs something like Wholeness of Body," and decided that a straight heal was too unwarlocky.

Back to the Jump skill: it's weird. Thanks, starwed for the Spring-Heeled Jack link. I had never heard of him, and yeah, it may be what got Baker (or whomever) off on this weird "dude, he's this societal outcast who can JUMP!" brainstorm, winding up with a demonically infused zapper.

I've been thinking of what a warlock12/fleshwarper would look like. Would you allow the Obtain Familiar feat to satisfy the fleshwarper's "summon familiar class feature" requirement? I would, but I'm curious to know if I'm on the same wavelength as other DMs.
 

Is it possible that it's in there for the same reason Favoured Soul has Knowledge: Arcana instead of Religion - an error one notch up or down the skill list? Perhaps "Jump" was supposed to be Intimidate.
 

there is an invocation that give them +6 to three skills, at least one of which is on their skill list. There is one "physical" invocation likt that and one "mental" one.
 

gardengoth said:
Is it possible that it's in there for the same reason Favoured Soul has Knowledge: Arcana instead of Religion - an error one notch up or down the skill list? Perhaps "Jump" was supposed to be Intimidate.

If they don't have intimidate now, it would be an obvious choice.
 

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