Raven Crowking
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Moff_Tarkin said:Most books I have read and people I have talked to believe that raising undead is an evil act, and I cant figure out why. Is it becouse of some belief that the body is sacred and must not be defiled? Or are they just simple minded people who say "If its nasty and evil looking it must be evil." The same logic some people use when they go "Look. He's dressed in black. He must be evil." I've never got why raising undead was such a big deal. Its no different the animating an object to attack someone. I think that most peole dont have an IQ large enough to understand the shades of gray between good and evil, their minds just work on very simple logic. What do you guys think.
Lord Pendragon said:I strenuously disagree, but to delve into that would be to derail this thread entirely, so I'll bite my tongue.
Raven Crowking said:I suppose that depends on what you mean by "natural order of things" doesn't it?
Raven Crowking said:Undead Type: Undead are once-living creatures animated by spiritual or supernatural forces.
Which seems to suggest again that negative energy is not natural, but supernatural.
Raven Crowking said:Animated dead are aware of language, in that they can be commanded.
Raven Crowking said:I think if you go back and actually read those posts, you'll see that what is said is that negative energy isn't evil per se, but it is linked to evil, and that most applications of negative energy in D&D 3.X are evil.
Not quite the same thing.
Raven Crowking said:In the case of animate dead, the bodies, and (I argue) the soul imprints within said bodies are enslaved. This is evil.
Raven Crowking said:However, while the general nature of negative energy is likely to make whatever is animated by it evil
Raven Crowking said:Add to this that most undead, when created, are enslaved by their (most often evil) creators,
Raven Crowking said:and you'll soon see why most undead are evil. They've gone through a lot.
Raven Crowking said:The spell description reads, in part: "If the creature’s alignment was different from yours, the corpse gets a Will save to resist the spell as if it were alive." (emphasis mine)
The SRD also states: "A creature can voluntarily forego a saving throw and willingly accept a spell’s result. Even a character with a special resistance to magic can suppress this quality."
If the corpse gains a saving throw as if it were alive, and if it were alive one aspect of that saving throw would be the ability to voluntarily forgo that saving throw, then the corpse can voluntarily forgo the saving throw.
Raven Crowking said:If the soul imprint is simply a repository of information, why do you see it as being allowed a saving throw?
Raven Crowking said:Why do you see the spell as being language dependent?
Raven Crowking said:Yet animate dead clearly draws upon the knowledge resident in the body to allow it to understand the tasks it is given.
Talon5 said:The spell has the discriptor of evil- why? Because good people do not bring the dead corpses of people up to do their bidding.
Scion said:Only because the game designers arbitrarily decided to make it so.
Scion said:The creators are likely evil because the spells are currently evil. So that isnt a very good point. The system currently forces a certain mindset, pointing to that and saying it proves the point does not work. Assuming the point to prove the point, not good.
Scion said:That must be why my chair is evil. Its been through a lot.
Scion said:Just because something is not good does not make it evil.