Ridley's Cohort
First Post
Number47 said:
Maybe I would agree with you if those six enhancers were in the core rules. There was a reason only physical enhancers were in the core rules! Spellcasters buffing themselves up to make fighters useless in comparison is a lame munchkin trick. Of course, so fighters didn't feel bad, they let them have greatswords made out of ridiculous things, then let them wield them one-handed.
All we need to make this game just as fun as 2E would be a book that gave elves, but not other races, fantastic super powers! Oh, and cyborg arms!

Reminds me of that eternal discussion topic of spellcasters being overpowered. Those of us who stick to the core rules wonder why until it is explained the Wiz in their party has spent 2-3 feats boosting DCs and casts a Expanded Expanded Int booster every morning. Well duh!