Bedrockgames
I post in the voice of Christopher Walken
That depends on whether you're just prompting the GM to tell you more things or if there's actually something to be resolved. If just prompting, this is just continuation of the description by other means. If the PCs do something and that needs resolution, then we're engaging the exploration pillar. Getting told stuff doesn't become different when you ask a question versus it being provided without asking. Getting more information because of an action your PC takes, however, get into the resolution business.
I am not 100% sure what you mean by resolution here, so not sure if I am in agreement or disagree slightly (I think we actually agree to an extent, I just am a bit less worried about all of the details leading to resolution). But I mean if the GM describes something to me, and I ask a series of questions in an effort to figure out what our next move should be as a party, some of those details will be important in terms of making that choice, some will be helpful for ruling out possibilities and some will be incidental (though I think incidental details in the hands of a party of players can often become useful in unexpected ways). To me that process feels like we are engaged in exploration.