Tony Vargas
Legend
Apart from cantrips sometimes having riders or attacking more than one target, and except for weapon attacks adding the attack stat to damage for everyone (vs cantrips mostly not doing so with caster stat), and, perhaps most significantly, weapon attacks scaling via Extra Attack vs cantrips scaling damage dice with level.Ummm......
Cantrips roughly = weapon attacks, so a caster's goodie is "deal 1d10 fire damage" (firebolt) and the fighter's goodie is "deal 1d10 piercing damage." (longbow)
These are pretty much the same goodie.
Exactly.Compare superiority dice and crit frequently to slot-using spells, not cantrips.
That sounds good, but the fighter has short-rest-recharge goodies on the main class, and casters have most of their spellcasting in the main class, too. And, there's at-will (cantrip) enhancing goodies in sub-classes, too, here & there.Sub-class on the other hand, are not intended to be used every round. They are supplemental.
Clerics' channel divinity, tomelocks' rituals, divination's dice replacement, and assassins's free crits happen every once in a while. Either by being limited, or situation. Same with battlemaster, EK, and champion. You get dice/spells/crits every once in a while.
But, yes, at-will weapon attacks need to be compared to at-will cantrips, while maneuvers, EK spells, improved crit, Action Surge, & Second Wind need to be compared to other rest-recharge resources, like neo-Vancian casting, Warlock short-rest-recharge casting, channel divinity, and the like...