TheLoneRanger1979
First Post
No that's acceptable and justified.
Not just justified, there are few greater sins!
No that's acceptable and justified.
But, then, my fighter is the front line brick. His reason for being there is soaking up the damage and freeing up the other characters.
It's the holy trinity, not the nice idea trinity.The concept of someone believing it is their "job" to get beaten up in a role playing game has always irritated me.
I would say that your fighter either has some self esteem issues or the rest of the party doesn't like him very much.
Any character who believes its their "job" to get beaten until they smell like onions was probably the kid who was always picked last for team sports.
An adventuring fighter's job is handling combat. This often involves getting hurt because combat is dangerous, but the primary responsibility is eliminating the threat, not being a punching bag.
Adventurers are the special forces of the fantasy world. Optimally, they operate smart and attempt to do unto others before it gets done unto them. Taking damage happens when a plan goes FUBAR, it isn't plan A.
The concept of someone believing it is their "job" to get beaten up in a role playing game has always irritated me.
The thing is, though, is it really the same? Sure in the PHB it states that it all comes from the weave and, sure, settings like the Forgotten Realms have always had so many wizards running around that no one is going to be afraid when one sets up in a tower outside of town. Other settings though, wizards tend to be hated, priests loved because people flock to their religion rather than to people who practices the arcane arts.
Look to our own history, priests tended to be trusted, people who "meddled with dark powers but in reality probably only knew which herbs would kill you and which would heal you" tended to be ostracised. We have had centuries of witch burnings but not priest burnings. That mysterious stranger could try and claim that their magic is no different but that doesn't mean people will believe them.
In fairness, IMO you're soaking up (hypothetical) damage if the enemy is attacking you and your AC causes them to miss. You're soaking up damage if you knock the enemy prone and then move to a position from which that enemy cannot attack anyone the next round. Preventing the enemy from attacking is ideal, but it's generally more in the wizard's wheelhouse than the fighter's. Aside from reducing the enemy to zero, of course. Tanking isn't about getting hit, it's about making sure your squishy allies aren't. Which, admittedly, sometimes involves getting hit instead of them.
In fairness, IMO you're soaking up (hypothetical) damage if the enemy is attacking you and your AC causes them to miss. You're soaking up damage if you knock the enemy prone and then move to a position from which that enemy cannot attack anyone the next round. Preventing the enemy from attacking is ideal, but it's generally more in the wizard's wheelhouse than the fighter's. Aside from reducing the enemy to zero, of course. Tanking isn't about getting hit, it's about making sure your squishy allies aren't. Which, admittedly, sometimes involves getting hit instead of them.
And, with those three classes, specifically, the same number of slots/level &c as neo-Vancian casters?Clerics in 5e cast Fireball and Lightning Bolt. What distinguishes a cleric or druid from a wizard when they can largely do the same spells?
Considering his obvious contempt for the peasantry, clearly from the upper classes, probably a Noble.A robed figure ignites a townsperson with a bolt of flame. What class was the robed figure?
This is one of the many reasons I prefer the old way of doing things, before that whole "specialty cleric" thing. The cleric should be using subtle magic that mostly helps people, and the wizard should be using obvious magic that mostly hinders people.But, see, that rolls back around to what I said earlier where there is very little difference between the casters. Clerics in 5e cast Fireball and Lightning Bolt. What distinguishes a cleric or druid from a wizard when they can largely do the same spells?