fissionessence said:snip
fissionessence said:Well I hope they don't use the same 'it's too complex' philosophy moving forward. 4E is way too mechanically simple as it is . . . it could use some serious spicing up on the complexity scale.
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hong said:The hydra's big downfall is total lack of ranged attacks, making it meat against a group of ranged strikers. But that's hardly unique for melee brute types.
hong said:The hydra's big downfall is total lack of ranged attacks, making it meat against a group of ranged strikers. But that's hardly unique for melee brute types.
UngeheuerLich said:I am more concerned about all monsters with the same role having the same AC and nearly the same defenses...
no matter how big they are...
A gelatinous cube has a dex score of 14 and a reflex of 16 and ac of 18... how can you miss something filling out a whole 10ftx10ftx10ft cube?
Rechan said:That actually popped up first in Eberron stuff.
You know, it's funny how things persist. For instance, the "Blessed Crossbow Bolt" business? No where in mythology. It actually came from an episode of "Kolchek, the Nighthunter" because Kolchek shot a Rakshasa with a crossbow.
In your opinion, of course...fissionessence said:Well I hope they don't use the same 'it's too complex' philosophy moving forward. 4E is way too mechanically simple as it is . . . it could use some serious spicing up on the complexity scale.