Frostmarrow said:It's Wizard's first own setting. Forgotten Realms was handed over to them from TSR. Eberron is what came in place of Dominia (The Magic-setting), which was cancelled.
I respect your opinion, and I'm not gonna flame away or anything 'cause it's really not that important to me. I'm just confused (unconvinced?) why Eberron is "better".Mouseferatu said:Of course, it might also be because Eberron is better than FR or DL.
I don't know, but if they don't stop the poor dear is going to get tired.DarkCrisis said:Why is Eberron being pushed so hard?
I'm just confused (unconvinced?) why Eberron is "better".
Yes, but wasn't Greyhawk dropped for more... spiteful reasons?DanMcS said:Now you know how fans of greyhawk (and lots of 2e settings) felt when their favorites were completely dropped in favor of FR for 3e.
Really? What was it called?edbonny said:almost all settings got at least one shot to be a video game: ... Greyhawk ...
Frostmarrow said:It's Wizard's first own setting.
Two valid reasons if I ever heard any. Greyhawk and Forgotten Realms are step children who have grown up and moved out on their own. WotC wants a child they can call they're own, but raising Eberron requires time and money to ensure its survival.Paradigm said:They sank a pile of money into it. So they are pushing it.
You've found the setting inspires you and its the best for you. That is awesome. Great! I don't see how or why anyone would lynch you for that. I would actually agree in that there are some things that Eberron handles better than the Realms does. How many settings have they done? Practice make perfect.Mouseferatu said:Well, my reply was meant mostly to be humerous, really. Hence the lynch joke.
But yes, I do believe Eberron is better. I feel it has more adventure possibilities, and more fun adventures at that. I feel it's more coherently and reasonably put together. I've gotten more adventure inspiration out of the core book than I have every piece of Forgotten Realms material (including fiction) I've read to date. Ditto for Dragonlance.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.