I'm just confused (unconvinced?) why Eberron is "better".
Well, my reply was meant mostly to be humerous, really. Hence the lynch joke.
But yes, I do believe Eberron is better. I feel it has more adventure possibilities, and more fun adventures at that. I feel it's more coherently and reasonably put together. I've gotten more adventure inspiration out of the core book than I have every piece of Forgotten Realms material (including fiction) I've read to date. Ditto for Dragonlance.
This despite the fact that Eberron differs in many ways from traditional fantasy, and I'm usually a traditionalist at heart.
I'm not saying Eberron is the be-all and end-all of campaign setting design, but I really do believe it's one of the best things out on the market right now.
Or to put it in more concrete terms... I've been working in the role-playing game industry for almost four years now. Eberron is the first setting that's been published since I started writing where reading a small portion of the corebook was enough to make me decide "Whatever it takes, I
must get a job writing for this setting." (I'm not counting books where I
was a writer on the core book, since that's obviously a whole different kettle of fish.)