That your statement was wrong and needed to be corrected.So... what was the problem again?
That your statement was wrong and needed to be corrected.So... what was the problem again?
This is not to say that chargen should be done as groupthink and you get no control over your character. That's obviously taking things too far.
Obviously?
Later in the fall, I'm playing in a weekend-long live-action game. This is a game I paid to play, will have to drive for about 8 hours to reach, and pay for hotel, costuming, and props so this is no small investment for me.
I didn't make my own character. I didn't even choose my character. I filled out a questionnaire that gave the GMs a vague idea of what kinds of characters I might like to play, and they cast me with a character that is totally written by them - my stats, my basic personality, my basic goals for the weekend, all determined for me. This is true for all 60+ players in the game, and is not at all unusual for weekend-long theater style larps.
So, while I wouldn't say that this is how things should be for all players of all games. But it is not at all obvious that it shouldn't ever be, either.
Now this is something I do agree with. There is a tendency in many groups for people to treat their characters in a vacuum and not pay any attention to the group or the larger campaign. Particularly at chargen.
I think the reason I'm experiencing this problem so often is simply the fact that I play in a lot of Encounters, LFR games both online and at several game stores. In these situations there's little group coherence or discussion. People rock up with whatever they built last night or five minutes before sitting down to play.
If this was a regular, stable, long-term gaming group amongst peers, I highly doubt this would be a problem at all.
have you ever considered adapting to the game...come with 2 or 3 characters with diffrent levels of optimazation... Then play the one that fits
Obviously?
LMAO - 3 or 4 standards left? I'd love to DM for you sometime
edit; I was told to add brutal accuracy, and hunter advantage, but I dont have time to look them up...
This means that you're going to make your rolls the majority of the time, and by doing so, you avoid any opportunity for the DM/GM to spur a side venture where assistance from an NPC will be required, unless he has already planned out such directions for the game to take.
Besides, NPCs have been hitting up PCs for help since, well level one, so in the grand scheme of things, having an "optimized" character really means jack. If the GM needs to get the characters involved in something, they'll do so regardless of how optimized they are.
That your statement was wrong and needed to be corrected.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.