Raven Crowking
First Post
Plane Sailing said:I think you have some flaws (omissions) in your original premise.
Flaw 1:
I am well aware that there are operational considerations that take place outside of the context of the adventuring "day". In my analysis, I folded long-term resources (PC death, arrows, potions, etc.) into per-day resources only to make the analyis cleaner (and hence, I hoped, clearer).
If you like, you could add permanent resources, do the same analysis, and change every instance of "per-day" with "per-day or permanent" and the conclusion would be the same.
Flaw 2:
See above.
In addition, please read my comments to TwoSix, a couple of posts above this one, which (I believe) answer your objections.
RC