Hand of Evil said:Could say it is a 'cow'!
In the old days of D&D it was always the three, player's guide, DM guide and the monster manual.
"Always three there are, a master, an apprentice and a big heap of monsters gathered into a single book..."
Hand of Evil said:Could say it is a 'cow'!
In the old days of D&D it was always the three, player's guide, DM guide and the monster manual.
As others have pointed out, that's not true; D&D isn't the only game to consider monster rules "core". At any rate, I'd consider monsters and spells equally core or non-core. If you wanted a generic game, you'd have to swap out many or most monsters and spells depending on the setting -- but D&D isn't so much generic as full of examples.D&D is the only game system I've come across that considers it's compendium of critters to be a core rulebook. Why, why, why is it so?
mmadsen said:
As others have pointed out, that's not true;