Treebore
First Post
Oh, and I really like the Combat Advantages section, though I'd dole them out far more liberally than is suggested in the book. A great way to make combat much more visual and dynamic, without resorting to tactical near-boardgaming.
That is the cool thing about C&C, nothing is "canon", so we are not only free to change things to suite our tastes, but the Trolls would encourage you to do so.
Like where I said above I am not sure if I like the class progressions beyond 12th level, I'm not upset about it at all, because to me C&C has always been about tinkering it into something I like better. Since my players have stuck with me for 4 years or more, I think I am doing it "right" for us.
So by all means, do it how you think is best, that is the heart of C&C IMO.