Many of my characters have personal reasons that they adventure beyond fortune and glory. My current fighter is half devil as his mother was a succubus in disguise playing the political game as his father is a well known baron. Once he found out, he is undertaking a quest to expunge the taint of evil in his soul due to his devilish heritage by performing a series of "good" deeds which will culminate in him destroying his mother in hell. That will be the natural end to our campaign and we will move on to our next characters.
My next character already is planned for motivation as his family still worships the memory of a long gone god and he will seek to discover what happened to this patron.
My next character already is planned for motivation as his family still worships the memory of a long gone god and he will seek to discover what happened to this patron.