Pants
First Post
Well, then just put me down on the list of 'I'm glad that 3e got rid of this' list.Hardhead said:This wasn't Planescape - this was D&D lore long before Planescape. And Planescape touched on the Primes so rarely, you could ignore it if you wanted. That said, I actually like it.[/b]
I don't mind them having motives per say, but I think it really ruins the Fiends when it seems you could be walking down the street and a Pit Fiend walks out of a store with a bottle of milk and a pack of Hot Dogs in his hand. Personally, it almost seems as if PS portrays the fiends almost 'comically' at times.
Fiends are sooooo much cooler when you take into account their motives, feelings, ambitions, ect. "Fiends as people" is, IMO, one of the coolest things about PS.
The Lady of Pain was basically a plot device to make sure the PCs didn't conquer Sigil. If a DM had her killing PCs all willy-nilly, he was running her wrong. Remember, the Lady of Pain tolerates a lot of stuff. Theft, battery, murder, even mass murder was left to the "mundane" authorities. As long as you didn't destabilize the entire city, you were OK.
I think that, to me, the Lady of Pain falls into what I like to call the 'Chosen of Mystra' syndrome.