I didn't read the whole thread so I don't know if these have been mention.
Personally, there are many things I love about these games. There are some amazing things to see.
But here are the things I don't like about WoW:
The arses who try to kill your toon just because and then laugh at you.
The PVP is impossible to play. At least for me.
You have to have the right build in order to dish out the maximum damage possible to beat your opponent.
Toons are often cookie cutter characters and you don't have to be that way in an RPG.
You have to join a guild in order to be part of a large group in order to get a chance at the high tier armor and weapons that you're supposed to have or you're nothing. Then some guilds demand that you have to have an exact build that does a certain amount of damage and that you be placed in a singular role as they dictate.
If something goes wrong it's always the healer's fault.
You have to grind monsters for hours in order to level.
And after a long time it gets very repetitive. Such as in order to complete a quest you have to thirty wolfs for examples.
The super elite monsters that you just can't kill on your own or unless you're several levels higher.
The incredible amounts of grinding to get anything done or anything good. Or in order to make a lot of money you have to spend several hours a day gathering something like ore, and you have to spend ungodly amounts of money to make ungodly amounts of parts to make an item.
And at least in particular of WoW, the poo quests have to go. Somebody there has a poo fetish.
The gold spammers and the people who hack into your accounts in order to steal your stuff to make money.
And finally, the most important thing, is that MMORPGs are not true role playing games, they are primarily, first and foremost, strategy games.
And this is a complaint I have in particular about CRPGS in general, if the computer doesn't want you to do something or go somewhere, you just can't do it. In WoW you can't climb a mountain or a wall, you have to get a flying mount to go over them.
Personally, there are many things I love about these games. There are some amazing things to see.
But here are the things I don't like about WoW:
The arses who try to kill your toon just because and then laugh at you.
The PVP is impossible to play. At least for me.
You have to have the right build in order to dish out the maximum damage possible to beat your opponent.
Toons are often cookie cutter characters and you don't have to be that way in an RPG.
You have to join a guild in order to be part of a large group in order to get a chance at the high tier armor and weapons that you're supposed to have or you're nothing. Then some guilds demand that you have to have an exact build that does a certain amount of damage and that you be placed in a singular role as they dictate.
If something goes wrong it's always the healer's fault.
You have to grind monsters for hours in order to level.
And after a long time it gets very repetitive. Such as in order to complete a quest you have to thirty wolfs for examples.
The super elite monsters that you just can't kill on your own or unless you're several levels higher.
The incredible amounts of grinding to get anything done or anything good. Or in order to make a lot of money you have to spend several hours a day gathering something like ore, and you have to spend ungodly amounts of money to make ungodly amounts of parts to make an item.
And at least in particular of WoW, the poo quests have to go. Somebody there has a poo fetish.
The gold spammers and the people who hack into your accounts in order to steal your stuff to make money.
And finally, the most important thing, is that MMORPGs are not true role playing games, they are primarily, first and foremost, strategy games.
And this is a complaint I have in particular about CRPGS in general, if the computer doesn't want you to do something or go somewhere, you just can't do it. In WoW you can't climb a mountain or a wall, you have to get a flying mount to go over them.