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Why Psionics is broken and what to do to fix it

wildstarsreach said:
Psion vs Sorcerer vs Wizard

All have same BA and saves

Psion
Has built into most powers the ability to augment to current ML with DC's increased, he spend for the output as he chooses
Does not have Imprint stone or psycrystal affinity to start
Imprint stone equivalent to scribe scroll
Psicrystal affinity equivalent to summon familiar
Has bonus feat to start
Doesn't require Verbal, Somantic and Material components for manifestations
Can choose to manifest powers of any known that is similar to spontaneous casting
Can make a concentration check to keep manifestations from being known that anything has happened, nothing in spell casting That I know can keep a spell from being seen
Powers involving energy damage utilize 4 different types choosen at time of manifestation.
Has several defensive powers that defend against 5 different types of damage with 1 manifestation

Wizard
Free Scaling of damage, no ability to do reduced damage
Doesn't have Heightned feat
Doesn't have Still Spell Feat
Doesn't have Silent spell feat
Doesn't have Enchew materials feat
Has scribe scroll and summon familiar
Greatest selection of effects for spells
Must prepare spells in advance
Must prepare damage spells from known list, each spell has specific type, needs feat(s) to change to different energy type
Defensive spells typically defend against only one kind of attack

Sorcerer
Free scaling of damage, no ability to do reduced damage
Doesn't have Heightned feat
Doesn't have Still Spell Feat
Doesn't have Silent spell feat
Doesn't have Enchew materials feat
Has summon familiar
Can spontaneously cast spells from any known spells
Greatest selection of effects for spells though there is a limit to spells know, greater than the Psions powers known
Must cast damage spells from known list, each spell has specific type, needs feat(s) to change to different energy type
Defensive spells typically defend against only one kind of attack

I'm just putting out the comparison

Theres no reason a 'quickened' spell, or any lacking V/S/M, would be any less visible than a supressed-manifestation psionic power.

You can cast spells at a lower level, just not lower than the caster level, IIRC. I know you can create Items at those lower levels, should work for spells, too.

Arcane defensive spells provide more protection, and can be shared with friends.

Psion raw damage is higher, in the general condition
Arcane save or dies are better, in the general condition
Psicrystals, though costing a feat, are superior to familiars
Psions need feat(s) to apply mutliple metamagics, but are free use metamagic on the fly.
 

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@wildstarsreach: Another thing to add to the Psion list is difficulty using metapsionic feats. You have to expend focus to use them, so unless you spend 2 more feats you can only use 1 on any given power. Also, you have to regain your focus, so unless you spend another feat you can only use a metapsionic feat once every 2 rounds (at best, DC20 concentration check to regain focus, full round action). And something for the wizard, he's got the best support from non-core books. He has access to more potential spells, items, feats, PrCs, etc.

And forgive me for pestering, but what are you opinions on the shared idea that your character is simply better built then the rest of the party, hence the power discrepency? It's been brought up a couple of times now and you seem to be ignoring it.

Oh, and there are no actual rules for what happens when a psion manifests w/o displays. It's 100% DM decision. If you personally believe that the ability to manifest without being detected at all is to powerful, then simply impliment Rule 0 (which has to be implemented in this case no matter what). There are some obscure rules for what happens when a wizard manifests a Silent, Stilled spell, and those simply involve penalties to the opponents Spellcraft check. Many people houserule some sort of opposed bluff/spot checks.

Thanee said:
As for the poll... how many total votes did the Psion get, and how many the Wizard?
How many voters had both a Psion and a Wizard in the game and voted Psion (or Wizard)?
The poll doesn't actually show # of votes (it isn't written up in a very formal format). As I said, classes that did not recieve enough votes were designated at such. Given that this was a poll of polls, the total number of votes could very well be over a thousand (I remember a single poll on the WotC forums recieved 200 votes). To quote the pollster:
danielinthewolvesden said:
This list is the result of two threads in "Classes & Prestige Classes" and in "Character Optimization." I was able to count around 30 of them for this "poll" (which is pretty darn good, thus this- albeit unscientific- has some validity). The results are below. Note that with that many responses, results are skewed toward the media, of course.
And again, I'm not trying to use that poll as evidence that psionics aren't broken, or that the wizard is more powerful. I'm just using it as a piece of non-computational evidence towards the case that psionics and magic are close enough to each other in power level that neither of them are, in general, overpowered compared to the other. To me, this would seem to be supported by the fact that people constantly debate wizard vs. psion and yet never reach a final conclusion (whereas wizard/psion vs. bard is no contest at all ;) ).

Thanee said:
These sorts of comparisons, and I have seen numerous of them, pretty much always are flawed. It's usually pick spell X or broken combination of weird stuff Y. Most often they use damage as a point of comparison, thus limiting the comparison to such a small fraction of the whole, that it becomes meaningless. None of those will win against a fighter or warlock in a straight damage/day comparison, BTW. It's simply pointless IMHO.
Actually, the myth threads are pretty good about not allowing non-core material (the default for any discussion is core+xph only). This is because when non-core material was allowed it simply wasn't a contest, followed by the anti-psi crowd calling whatever feat/spell the forums used total cheese that no sane DM would allow(eg Searing Spell). From time to time Scorching Ray is called uber cheese, and sometimes the argument is adjusted to accomodate this. Broken combos/spells are also usually thrown out (eg Gate). This very concern has been address multiple times in the dozens of pages contained in the myth threads.

And if you're going to assume that their arguments are flawed, then naturally any arguments in your favor must be flawed as well. So if you can't use logical arguments, then you've only got player experience to work with. Poll that experience, and your result turns out to be what the data indicated all along; the Psion and the Wizard are roughly equal to each other. They've both got their advantages, they've both got their disadvantages. They can both be made overpowered or underpowered in any given campaign, so it's up to the player to keep themself in balance with their setting.

Oh, and as for the fighter comment, total damage per day has never been an important point. The Sorc clearly wins the 'total dice/day' race. Damage/round is usually the crux of the argument.


@Zimbel16: Point #1 has been laughingly pointed out in that very thread. The comment that stuck in peoples minds was the fact that this caster could easily take out two pit fiends with a swift action. As for your second point, I'm not 100% sure what you're getting at. However, when I say 2k damage, I mean 2k damage per target, not total. Actually it would probably be a bit less if you were using a Cone effect (the build relies upon Split Ray quite a bit).
 

Tikiman said:
@wildstarsreach: Another thing to add to the Psion list is difficulty using metapsionic feats. You have to expend focus to use them, so unless you spend 2 more feats you can only use 1 on any given power. Also, you have to regain your focus, so unless you spend another feat you can only use a metapsionic feat once every 2 rounds (at best, DC20 concentration check to regain focus, full round action). And something for the wizard, he's got the best support from non-core books. He has access to more potential spells, items, feats, PrCs, etc.

And forgive me for pestering, but what are you opinions on the shared idea that your character is simply better built then the rest of the party, hence the power discrepency? It's been brought up a couple of times now and you seem to be ignoring it.

Oh, and there are no actual rules for what happens when a psion manifests w/o displays. It's 100% DM decision. If you personally believe that the ability to manifest without being detected at all is to powerful, then simply impliment Rule 0 (which has to be implemented in this case no matter what). There are some obscure rules for what happens when a wizard manifests a Silent, Stilled spell, and those simply involve penalties to the opponents Spellcraft check. Many people houserule some sort of opposed bluff/spot checks.


The poll doesn't actually show # of votes (it isn't written up in a very formal format). As I said, classes that did not recieve enough votes were designated at such. Given that this was a poll of polls, the total number of votes could very well be over a thousand (I remember a single poll on the WotC forums recieved 200 votes). To quote the pollster:

And again, I'm not trying to use that poll as evidence that psionics aren't broken, or that the wizard is more powerful. I'm just using it as a piece of non-computational evidence towards the case that psionics and magic are close enough to each other in power level that neither of them are, in general, overpowered compared to the other. To me, this would seem to be supported by the fact that people constantly debate wizard vs. psion and yet never reach a final conclusion (whereas wizard/psion vs. bard is no contest at all ;) ).


Actually, the myth threads are pretty good about not allowing non-core material (the default for any discussion is core+xph only). This is because when non-core material was allowed it simply wasn't a contest, followed by the anti-psi crowd calling whatever feat/spell the forums used total cheese that no sane DM would allow(eg Searing Spell). From time to time Scorching Ray is called uber cheese, and sometimes the argument is adjusted to accomodate this. Broken combos/spells are also usually thrown out (eg Gate). This very concern has been address multiple times in the dozens of pages contained in the myth threads.

And if you're going to assume that their arguments are flawed, then naturally any arguments in your favor must be flawed as well. So if you can't use logical arguments, then you've only got player experience to work with. Poll that experience, and your result turns out to be what the data indicated all along; the Psion and the Wizard are roughly equal to each other. They've both got their advantages, they've both got their disadvantages. They can both be made overpowered or underpowered in any given campaign, so it's up to the player to keep themself in balance with their setting.

Oh, and as for the fighter comment, total damage per day has never been an important point. The Sorc clearly wins the 'total dice/day' race. Damage/round is usually the crux of the argument.


@Zimbel16: Point #1 has been laughingly pointed out in that very thread. The comment that stuck in peoples minds was the fact that this caster could easily take out two pit fiends with a swift action. As for your second point, I'm not 100% sure what you're getting at. However, when I say 2k damage, I mean 2k damage per target, not total. Actually it would probably be a bit less if you were using a Cone effect (the build relies upon Split Ray quite a bit).

As my character just made 18th, he is taking psionic meditation and psionic luck. The meditation is for a quicker recovery of the psionic focus and when action points are spent, Jaden get to choose the best of 3d10 to add to rolls instead of 3d6.

It is possible that I have made a better character but I am not arrogant to say that I'm a better player them the group that I'm in. We have our rules lawyer who is a lawyer in real life.

The hidden manifestation has been used in non combat encounters for such powers as read thoughts or charm.

The feats/spells are out of the campaign setting books (Eberron) (ECS, Races, Magic, Sharn and PHE), XPH, Completes, Spell Compendium and core.

The current DM is going to run our next campaign, the changes are going to be Core + Eberron. We will get to unlock one thing not in these book per level. Thereby limiting some of the perceived overpowering.
 

wildstarsreach said:
As my character just made 18th, he is taking psionic meditation and psionic luck. The meditation is for a quicker recovery of the psionic focus and when action points are spent, Jaden get to choose the best of 3d10 to add to rolls instead of 3d6.

It is possible that I have made a better character but I am not arrogant to say that I'm a better player them the group that I'm in. We have our rules lawyer who is a lawyer in real life.

The hidden manifestation has been used in non combat encounters for such powers as read thoughts or charm.
You're not being arrogent; your character is in fact above the average quality of the rest of your party. You've simply taken good feats/powers/spells. Your character is so above average that the difference in power has become obvious. And there's a big difference between a rules lawyer and a min-maxer (no offence, I love being a min-maxer myself). In the future I would suggest steering away from solid classes. Try challenging yourself by playing something more iffy (like a monk, warlock, wilder, etc).

I'm actually in the same position as you in my regular group, only they're unabashedly horrible when it comes to making characters. A memorable group we had contained a Half-orc Bard/Warmage, a Halfling Barbarian/Bard/Illusionist, a Warforged Warlock/Sorcerer, and me, a Halfing PsiWar. Despite taking nothing but Skill Focus: Craft (Cooking, Smithing, Gambling, etc.) for my feats I was still the most powerful character. Sometimes you just need to realize that your group is a little 'special', and adjust your playstyle accordingly.

Taking Psychic Meditation is not going to help you at all. Well, it will help you trounce mobs in no time, but that's currently your problem. May I suggest Toughness instead? ;)

And what exactly happens when you manifest with no displays is 100% a DM call. Even if your character isn't spewing ectoplasm out the wazoo, he's still standing there, staring at the target with a rather constipated look on his face. Spot/Sense Motive checks (opposed by your Bluff/Hide/Manifester Level) could be just what you need. Remeber, even if you have no displays, you still provoke attacks of opportunity. And spell like abilities are the same. No components, yet they provoke AoOs.
 
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Tikiman said:
You're not being arrogent; your character is in fact above the average quality of the rest of your party. You've simply taken good feats/powers/spells. Your character is so above average that the difference in power has become obvious. And there's a big difference between a rules lawyer and a min-maxer (no offence, I love being a min-maxer myself). In the future I would suggest steering away from solid classes. Try challenging yourself by playing something more iffy (like a monk, warlock, wilder, etc).

I'm actually in the same position as you in my regular group, only they're unabashedly horrible when it comes to making characters. A memorable group we had contained a Half-orc Bard/Warmage, a Halfling Barbarian/Bard/Illusionist, a Warforged Warlock/Sorcerer, and me, a Halfing PsiWar. Despite taking nothing but Skill Focus: Craft (Cooking, Smithing, Gambling, etc.) for my feats I was still the most powerful character. Sometimes you just need to realize that your group is a little 'special', and adjust your playstyle accordingly.

Taking Psychic Meditation is not going to help you at all. Well, it will help you trounce mobs in no time, but that's currently your problem. May I suggest Toughness instead? ;)

And what exactly happens when you manifest with no displays is 100% a DM call. Even if your character isn't spewing ectoplasm out the wazoo, he's still standing there, staring at the target with a rather constipated look on his face. Spot/Sense Motive checks (opposed by your Bluff/Hide/Manifester Level) could be just what you need. Remeber, even if you have no displays, you still provoke attacks of opportunity. And spell like abilities are the same. No components, yet they provoke AoOs.

Funny thing is that when I made some suggestions about how to scale back, they said don't do so on account of us. That is why I will continue to pick the best for the character. I want to make sure that our group survives and stops the age of wyrms. If they had said or worked with how to fix it, then I would have.
 

wildstarsreach said:
Funny thing is that when I made some suggestions about how to scale back, they said don't do so on account of us. That is why I will continue to pick the best for the character. I want to make sure that our group survives and stops the age of wyrms. If they had said or worked with how to fix it, then I would have.

Then you, sir, are the designated powerhouse, the go-getter, the kill-card, the person what makes stuff dead for your team.

Just dont forget the words of that great philospher, Uncle Ben...
 


wildstarsreach said:
Funny thing is that when I made some suggestions about how to scale back, they said don't do so on account of us. That is why I will continue to pick the best for the character. I want to make sure that our group survives and stops the age of wyrms. If they had said or worked with how to fix it, then I would have.
To paraphrase one of my friends; "Don't kill Jaden, he's the one that deals damage!" :D

Enjoy being the most powerful character for a while. And have fun storming the castle. ;)
 

To further de-rail this: If your DM wanted to be super evil I don't imagine it would be to hard to bone you, especially if your making a bunch of draconic enemies, but he's not because he wants you to succeed.

Note: Cerebremancer is still incredibly powerful. BTW what was your point buy? Most classes are balanced assuming you have 1-2 decent stats because your using roll method or 32 point buy.
 

FrostedMini1337 said:
To further de-rail this: If your DM wanted to be super evil I don't imagine it would be to hard to bone you, especially if your making a bunch of draconic enemies, but he's not because he wants you to succeed.

Note: Cerebremancer is still incredibly powerful. BTW what was your point buy? Most classes are balanced assuming you have 1-2 decent stats because your using roll method or 32 point buy.

To stop dracotha, we are going after his phylactory. He has a hoard of dragons in the area. That's why we are fighting so many dragons. Out of the 8 dragons, we've only killed 2 and chased off the rest.

Str 10 (2 pts) Int 18 (16 pts) Wis 10 (2 pts) Dex 12 (4 pts) Con 14 (6 pts) Chr 10 (2 pts) 32 pt buy
 

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