At first, I was a little nervous about marks, curses, and quarries. Colored rubber bands draped over the minis work just fine, though. I will give each player rubber bands of a specific color so that they can drop them on the minis as they use their powers. I will also be using them for 'bloodied' and 'granting combat advantage.'
As far as bonuses and ongoing damage, I will do what I have always done as a DM - have an initiative control sheet on which I can make abbreviated notes. I have developed a very nice shorthand over the years.
At the start of a character's round, I remind the player of the effects currently on that character:
"Chris, it is Therin's turn. He takes 5 damage from being on fire. He also has a +1 to attack because of Aramis' Bless spell."
So, I am not really worried about the bookkeeping. At least now, I won't be ticking off durations. I will simply be noting effects and then erasing them one round later or when a save is made.
As far as bonuses and ongoing damage, I will do what I have always done as a DM - have an initiative control sheet on which I can make abbreviated notes. I have developed a very nice shorthand over the years.
At the start of a character's round, I remind the player of the effects currently on that character:
"Chris, it is Therin's turn. He takes 5 damage from being on fire. He also has a +1 to attack because of Aramis' Bless spell."
So, I am not really worried about the bookkeeping. At least now, I won't be ticking off durations. I will simply be noting effects and then erasing them one round later or when a save is made.