Tarrasque Wrangler said:If I may jump in for Gundark, I think what he's trying to say is that a level in Rifts means far, far less than it does in D&D, since Rifts characters come so front-loaded. He's using combat as an illustration.
I don't argue about the front loaded nature of Rifts palladium. Thats was apparent from the get go. But all of them are that way. Non-fighters get most of their bonuses and skills at first level, too. Although leveling up is more useful to them than the war-monger classes. I always thought it was weird to even have a Level system when you give most characters the bulk of their abilities at first level. Just have a system where you create your characters at full strength and don't need to "level up". But i guess you can't have a D&D clone without classes and levels.
