First off, this isn't a "The ELH is just for stupid munchkins" post. So, if that's what you're looking for, go elsewhere.
OK, so I got the ELH on Friday. I haven't read it cover-to-cover yet, but I've read enough to form an impression. It doesn't suck, it's not even bad, it's just that something's...missing.
The problem isn't that it's too over-the-top. If anything, the problem is that it's not over the top ENOUGH.
To me, 'epic' should set my mind reeling with visions of Things Beyond The Fields We Know. Paladins in armor made of liquid diamond wielding swords of emerald steel which crackle with the power of a living soul. A mage riding a dragon made of bone and iron, destroying a city with a gesture. Rogues who can steal the sun from the sky or the color from a maiden's eyes. That sort of thing.
But the ELH just seems to be "turn it up to 11". Add the word 'Epic' or 'Improved' or 'Greater' to a feat, and that's that. There's something *missing*.
Magic items: Bland, bland, bland. This is where the book really failed to stir me. I want unbelievably ubercool unique items of ungoldy power, not thising thatting blade theothering. The list of miscellanous items was especially disappointing. One thing which bothered me is that just extending the scale is something anyone can do -- it take no imagination to go from a belt of +2 Strength to a belt of +8 strength. At least offer us some cool names -- Belt of the Ogre, Belt of the Giant, Belt of the Dragon, Belt of the Elder Wyrm, Belt of the Greater Titan...something to spark the imagination a little. Words MATTER.
You wanna know how to do over-the-top and do it right? Arduin. Go back to the old Arduin Grimoire, circa 1979, and see what 'Epic' is all about.
This message posted to both ENworld and RPG.net, because I'm curious as to how the two communities will react. Probably get ignored by both.
OK, so I got the ELH on Friday. I haven't read it cover-to-cover yet, but I've read enough to form an impression. It doesn't suck, it's not even bad, it's just that something's...missing.
The problem isn't that it's too over-the-top. If anything, the problem is that it's not over the top ENOUGH.
To me, 'epic' should set my mind reeling with visions of Things Beyond The Fields We Know. Paladins in armor made of liquid diamond wielding swords of emerald steel which crackle with the power of a living soul. A mage riding a dragon made of bone and iron, destroying a city with a gesture. Rogues who can steal the sun from the sky or the color from a maiden's eyes. That sort of thing.
But the ELH just seems to be "turn it up to 11". Add the word 'Epic' or 'Improved' or 'Greater' to a feat, and that's that. There's something *missing*.
Magic items: Bland, bland, bland. This is where the book really failed to stir me. I want unbelievably ubercool unique items of ungoldy power, not thising thatting blade theothering. The list of miscellanous items was especially disappointing. One thing which bothered me is that just extending the scale is something anyone can do -- it take no imagination to go from a belt of +2 Strength to a belt of +8 strength. At least offer us some cool names -- Belt of the Ogre, Belt of the Giant, Belt of the Dragon, Belt of the Elder Wyrm, Belt of the Greater Titan...something to spark the imagination a little. Words MATTER.
You wanna know how to do over-the-top and do it right? Arduin. Go back to the old Arduin Grimoire, circa 1979, and see what 'Epic' is all about.
This message posted to both ENworld and RPG.net, because I'm curious as to how the two communities will react. Probably get ignored by both.