Tonguez
A suffusion of yellow
and define what even is Urban Fantasy for instance is either the Dresden Files or Garrett PI series Urban fantasy?We need a thread here to cover favorite Urban Fantasy books.
and define what even is Urban Fantasy for instance is either the Dresden Files or Garrett PI series Urban fantasy?We need a thread here to cover favorite Urban Fantasy books.
Urban Fantasy is a sub-genre of fantasy that places supernatural elements (magic, psychic abilities, fantasy races, monsters, etc.) into a contemporary urban setting. This sub-genre acts as a platform for classic fantasy tropes, quixotic plot-elements and unusual characters without the need to create an entire imaginary world. Take Chicago in the Dresden Files series, to anyone who lives or visits there in RL, it actually resembles the Chicago that exists in our world. However, in this Chicago (and presumably the rest of that alternate Earth), magic exists and so do supernatural beings such as the Fey and Vampires.and define what even is Urban Fantasy for instance is either the Dresden Files or Garrett PI series Urban fantasy?
i think the Final Fantasy aesthetic would do well for a new DnD setting, that whole magi-crystal-tech retro-futurism vibe, where you get knights and ninjas alongside summoners and a guy with a gun for an arm, people throw out thunderbolts, shuriken, swordbeams and grenades and it all fits alongside each other, you don't blink an eye when one town has Chocobo drawn carts, another has a monorail and the third has airships.
I'd argue Final Fantasy doesn't have any single aesthetic but (like D&D) a bunch of shared tropes over multiple settings. It's hard to look at Final Fantasy 4 (which feels very traditional of a kitchen sink D&D world) Final Fantasy 8 (which is very futuristic) and Final Fantasy 15 (which is almost urban fantasy like modernistic) and say they are the same setting. You would either have just a collection of FF inspired elements that DMs could pick from OR pick one gent to describe in detail. (I would pick 14 since the MMO aspect is easiest to port to a ttrpg style, and 14 does manage to reference the best of the others though homage).i think the Final Fantasy aesthetic would do well for a new DnD setting, that whole magi-crystal-tech retro-futurism vibe, where you get knights and ninjas alongside summoners and a guy with a gun for an arm, people throw out thunderbolts, shuriken, swordbeams and grenades and it all fits alongside each other, you don't blink an eye when one town has Chocobo drawn carts, another has a monorail and the third has airships.
You can do Eberron as Final Fantasy. It’s just a matter of hitting the tone.I'd argue Final Fantasy doesn't have any single aesthetic but (like D&D) a bunch of shared tropes over multiple settings. It's hard to look at Final Fantasy 4 (which feels very traditional of a kitchen sink D&D world) Final Fantasy 8 (which is very futuristic) and Final Fantasy 15 (which is almost urban fantasy like modernistic) and say they are the same setting. You would either have just a collection of FF inspired elements that DMs could pick from OR pick one gent to describe in detail. (I would pick 14 since the MMO aspect is easiest to port to a ttrpg style, and 14 does manage to reference the best of the others though homage).
I'd argue Final Fantasy doesn't have any single aesthetic but (like D&D) a bunch of shared tropes over multiple settings. It's hard to look at Final Fantasy 4 (which feels very traditional of a kitchen sink D&D world) Final Fantasy 8 (which is very futuristic) and Final Fantasy 15 (which is almost urban fantasy like modernistic) and say they are the same setting. You would either have just a collection of FF inspired elements that DMs could pick from OR pick one gent to describe in detail. (I would pick 14 since the MMO aspect is easiest to port to a ttrpg style, and 14 does manage to reference the best of the others though homage).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.