This is what is best in D&D.But in both cases, the key to success and survival is tactical thinking. If you can't hit the AC, is there something else you can do?
And this is exactly why I like AD&D. Because tactical thinking as a player or DM is just as important as the numbers on the paper.
Searching your character sheet and deciding maybe you can distract the monster with iron rations.
Trying to jump on the mounted enemy’s horse.
Trying to distract the monster to attack your Paladin instead of the squishy mage.
Praying for divine intervention and rolling a natural 00 to get it.
This sort of stuff happened often when I was playing AD&D (retronym 1e). “Stygian, the best.” The platonic ideal of D&D of which all other editions are a pale copy.
Never in 2e.
But also a few times in 3e/3.5e.
Never in 4e.
Once so far in 5e.
But that may reflect that I’ve played a lot more AD&D (classic) and 3x than the other editions. Still, per hour, higher in AD&D, I’d say.
I suspect adding Proficiencies/Skills reduced free form gaming in D&D (the whole thing, 2e on).