TSR Why would anyone want to play 1e?

In the 1E MM ordinary humans had ½ HD or 1-4 hp, just like kobolds, and I too wondered how humans survived on the Prime Material Planes of D&D, let alone dominated them. The 2E MM boosted ordinary 0-level humans to 1 HD (1d8), but did not boost the HD of the demi-humans and humanoids, so a 2E human peasant had exactly the same HD as a standard orc. This made a lot more sense to me in world building terms, but I don’t know how many people actually noticed this then or now.
That's not quite right, humans did have more hp in 2e, but most had 1-6 instead of a full d8 hit die. They had something like a dozen humans to cover a few cases so some had more than a d6 hit die. So they were still weaker than an orc, but on par with a goblin.
 

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That's not quite right, humans did have more hp in 2e, but most had 1-6 instead of a full d8 hit die. They had something like a dozen humans to cover a few cases so some had more than a d6 hit die. So they were still weaker than an orc, but on par with a goblin.
Not to mention the rank structures of bandits, mercenaries, and soliders following the fighter tables in 1e.

The average 0 level mercenary gets 1d4+3 hp, so less than a full HD but skews higher than even your average goblin
 

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