The simple "you don't die until -10" house rule so many of us used isn't exactly the RAW, of course. Per the 1E Zero Hit Points rule (DMG 82) bleeding to -10 only kicks in if you're knocked to exactly 0HP (or optionally as low as -3), so there's a narrow window to qualify for it. If you get dropped to -4 by a hit, per the book rules (even the softer optional variant) you're just dead.
.....thank you. You have no idea. Ahem.
Anyway, I think the answer to, "Why 1e?" is quite simple.
Think of me as your RPG sommelier.* Like food must be paired with the correct wine, so too must an RPG be paired with the proper music. And as is well-known and cannot be reasonably disputed, 1e has the most amazing music pairings.
Def Leppard's Pyromania? Excellent choice.
Duran Duran's Seven and the Ragged Tiger? It goes down nicely!
Ozzy's Blizzard of Ozz? Might I suggest an apertif of Tomb of Horrors?
Kraftwerk's The Man Machine? A perfect palate cleanser for Barrier Peaks!
Bowie's Low? While controversial, perhaps you'd like to try it against some Giants?
*Admittedly, I did have some disputes with management when I worked as a sommelier. They did not think that it was appropriate for me to give customers two choices each time. I disagreed, because I always believe that the customer should choose! Which is why I always provided every customer two choices to pair with their meal- Gin, or more Gin.
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