GMforPowergamers
Legend
Thank you for clarifying, because that is exactly what you said when you said they don't exist. For your second sentence up there, I think you are mistaken. Run a BM fighter for a while, and see how it actually plays. I've done it. In fact, my halfling BM fighter is one of my favorites. And it seems to do everything you're asking for.
I said they did not exsist in the same way... and maybe once I get a campaign under my belt it will change, but for now I do fear the changes...
these fears do not come out of no where though, I have played/seen 4 BM fighters...
1)the 18th level vs a village game I posted here, and as I reviewed then the 18th level blaster mage still blew away the complex build fighter...
2) a 5th level 2 shot campaign with 6 players, 3 where fighters of one sort or another...
[sblock=if you care]I played a human fighter 3 (eldritch knight) wizard 2 who got shafted out of knowing a 2nd level spell because we miss under stood the rules. there was also a level 5 BM fighter, and ranger 2/ rogue 2/ fighter 1 variant human with the feat to give 2 maneuvers and 1d6 die. we also had a way of shadow monk, a starpact blade pact warlock, and a fey pact chain bound warlock[/sblock] it was hard to say if it was well done or not since we only had 1 combat per day at most and 1 of those combats ended because of my (eldritch knight) action surge spell followed by attack attack...
and
3) a one shot at level 3 trying out subclasses we had 2 battle master fighters, a wizard and a druid... we went through some small rp, found a map, had some travel time with 1 encounter, then a short rest lead to a small dungeon (10 rooms: 3 exploration, 1 a trap, and 6 combat).
results where that those few dice the Battle masters had where spent in the 1st encounter, recovered, then by room 3 was out of them... the wizard spent 1 or 2 spells in the 1st encounter, recalled them then made it through the dungeon just fine...