kaomera
Explorer
Storminator said:"Which side are the hinges on? Which way does the door open?"
Maybe they're Star Trek doors?
"Shwooooooop!!!"
Zaukrie said:I've noticed this problem with some of the rooms in dungeons lately. If you have a medium monster in a 10x10 room only 3 characters can be in the room, and that is assuming there is no furniture or anything else in the room. Back in the day when we didn't have minis, we didn't really worry about this so much (or you could argue we weren't very good DMs at the time). I think that is why my oldest son keeps asking if we can have some adventures that occur outside!
I think that arguing that you where a poor DM for running the game without minis is a bit much. However, given that they general assumption is that most groups will be using minis, you have to think about the game more in the vein of a miniatures battle game. Specifically, you have to design encounters that will be fun to play out with figures on a battlemat. IMHO, however, this is pretty much at odds with typical dungeon-type adventures. The new standard encounter format from the "Expedition To" series leans much in this direction, however if you're trying to write and/or run a more traditional dungeon, then it becomes less useful to simply avoid things like 5-foot corridors, which might be hard (or impossible) to run effectively (ie: fun) for many groups. I think it's definitely something to think about in adventure design, and avoiding five-foot corridors unless there is something specific they are intended to add to an encounter is probably a good idea.