Wii - Smash Bros. Brawl

Ankh-Morpork Guard said:
Also, Pit...awesome.
Seconded.

I haven't played the game much so far, but I'm loving Pit. I just wish his B attacks were a bit more potent.

My first impressions: The game seems to be a slower game, meaning faster characters seem to have less of an advantage than they used to, and throws seem less powerful so far.
 

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Read all these posts, read the Wiki, heard the commercials on the radio, still no idea what the high level of excitement about this game stems from.
 
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Asmor said:
You know, I still only grudgingly accept that Smash Brothers might be categorized as a fighting game by some. Calling it the best fighting game series ever made really just makes me think you haven't played many fighting games (or, at least not seriously)...

Of course, there's nothing wrong with that, everyone's allowed their own opinion. I'm just stating that I disagree with yours.
I am fine with you disagreeing with me, but it is simply unfair to assume that my opinion is rooted in ignorance.

I have been playing the fighting game genre since I played Street Fighter 2: The World Warriors on my SNES, and I am currently a big fan of the Soul Calibur and Guilty Gear series. I haven't owned the right system for it in a while, but I think the DOA series isn't that bad either. I would probably have played a lot more of the King of Fighters series and Capcom vs. SNK had I known about them sooner (I am still mostly an RPG player, after all). I even play anime spin-off fighting games like the DBZ: Budokai and Budokai Tenka'ichi games, and have a lot of fun with them. Just about the only major franchise I don't like playing is the Tekken series, simply because I rented Tekken 4 (I think) once, struggled with the terrible controls, and gave up out of disgust with the game's senselessly high learning curve.

After all of that, the Super Smash Bros. series is the one series that I keep playing time and again, because it is so simple, chaotic, and fun. Everything else tends to get too technical, repetitive, or gives my thumb a terrible blister.
 

After grabbing Toon Link last night, I'm now playing with a full retinue of characters. It's a beautiful thing. I like everybody, but early favorites include Pit, Sonic, and Wolf, and Zelda.

Asmor said:
Sonic seems to lack hitting power

I don't agree. It's true that he needs to wrack up some damage before executing a smash, but I have no problem knocking foes of the screen, particularly with his down smash attack. That said, what's really scary about Sonic is that his moves are not only quick, they're unpredictable.
 


Felon said:
Read all these posts, read the Wiki, heard the commercials on the radio, still no idea what the high level of excitement about this game stems from.

Hype from Nintendo marketting and fans, that's all. It all boils down to a fighting game.
Add that it is the first major fighting game for the wii, it has that uniquness for now.
 

It's the sequel to one of the most universally loved games in recent memory.

That's like asking why there's all the hype for Halo 3.

You might feel that the hype is deserved, you might feel that it is not, but it should be obvious why it exists.
 

fba827 said:
Hype from Nintendo marketting and fans, that's all. It all boils down to a fighting game.
Add that it is the first major fighting game for the wii, it has that uniquness for now.
It is hyped because it is the sequel to Super Smash Bros. Melee, the top-selling game for the Gaemcube for six straight years. Super Smash Bros. Melee sold six million copies, on the console that was a distant third compared to the PS2 and Xbox. Keep in mind, that means that Melee sold more copies than Halo, a game whose sequels have been extremely hyped.

As a testament to the quality of Melee, I was playing Melee up until the week before Brawl was released, and I don't think I am alone in enjoying Melee for years after its original release. When a game is that good, you anticipate its sequel.

Also, there have been fighting games released on the Wii, like the DBZ Budokai Tenka'ichi games and Guilty Gear Accent Core, so it is not just about a "first fighting game".
 

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