Ranger REG
Explorer
My kind of sense of humor: dark and insulting on the sly.TheAuldGrump said:OD&D is the fertilizer that the current game grew upon.
And we all know what fertilizer is, don't we?![]()

My kind of sense of humor: dark and insulting on the sly.TheAuldGrump said:OD&D is the fertilizer that the current game grew upon.
And we all know what fertilizer is, don't we?![]()
ads wouldn't cheese me off in the least. i buy a lot of RPGs and related stuff.Frukathka said:I'm definetely with you on that!
ads wouldn't cheese me off in the least. i buy a lot of RPGs and related stuff.
an ad would serve the mission statement better for Dungeon. help defray costs. possibly lead to collaboration. etc...
Simplicity said:Oh, I hope that the majority of D&D players aren't complete pricks.
Sure, we've got a lot of geeks. Sure, geeks tend to have social... ahem... issues that are only aggravated by the Internet. But do think it's a vocal minority and not a vocal majority that are like that.
Erik Mona said:However, I think that ornery gamers make up a significant chunk of the "active" base of roleplayers, the ones who subscribe to magazines, post online, etc.
Erik Mona said:Let me be clear.
I don't think that ornery gamers are the bulk of gamers, by any stretch of the imagination. As you said, I think most gamers are "average" folks with "average" lives, to whom D&D is just a diversion.
However, I think that ornery gamers make up a significant chunk of the "active" base of roleplayers, the ones who subscribe to magazines, post online, etc.
Again, these folks don't represent a majority of this "active" base, but there are enough of them that they help to keep the hobby alive, and cannot be jettisoned simply because they have inconvenient opinions. Without them, I'm not certain that the industry would be a success, or even viable.
Thus, I suspect they may form the "backbone" of support for the hobby.
But that's just a suspicion, and I'm not married to it.
--Erik
DaveMage said:I spent a good bit of time going through that Paizo thread today.
How appalling.
If those are the people that form the backbone of the D&D industry than I'm embarrassed to be a gamer.
I sure hope you are wrong about that, Erik.
Erik Mona said:With great respect to the people who still mourn Polyhedron (hey, I put it together!), I have to say that the vocal dislike on behalf of some customers was merely one element that ensured its demise. The sales numbers were the main reason we made the change.
While Dungeon with Polyhedron brought a bunch of new people to the magazine, it also drove off enough people that, at the end of the day, it was pretty much a wash. And when your circulation trendline is heading down, down, down, a "wash" doesn't quite do it.
The numbers on Dungeon have been quite positive for more than year now, no doubt in part because Wil Save brought some people to the magazine. What impact the loss of the column will have on sales remains to be seen, but I strongly believe we're releasing very high-quality material useful in a wide variety of games, so I have every reason to believe that Dungeon will continue to improve its business fortunes in the months ahead.
Paizo as a company is very, very pleased with the sales trends of Dungeon magazine.
--Erik Mona
Editor-in-Chief
Dragon & Dungeon
and good both ways depending on how you take it.Ranger REG said:My kind of sense of humor: dark and insulting on the sly.![]()