Wildwood Red in Tooth and Claw [OOC]


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Voadam said:
Chakken,

Short version, cast as sorcerers. Sorcerer spells known chart plus your two domains for number known. Spell slots do not change.

http://www.d20srd.org/srd/variant/classes/spontaneousDivineCasters.htm

www.d20srd.org has all the UA OGC stuff in its variants section.


Sweet, one final question. As clerics have 2 domains, with the spells known do I choose only 1 of the first level spells and that is now the only of the two I can use. Not that it would change much anyway, I tend to stick with those I use most.
 

An eagle mount can work, there is the giant eagle which is the same shape which can be ridden by normal characters.

Saddling would require an exotic saddle, otherwise you have the -5 ride penalty.

With brachiation, getting around long distances outside is not really a problem though.

1 foot and 1 lb. really? Modelling after the grig I guess.

Note the summoning house rule, you will need a bone, fur, or feather focus from any animal type you want to summon. A feather from your mount will suffice for SNA I if you want an eagle.
 

Pyrex said:
*goes & looks*

Eagles are size Small? That's a big freakin' bird.

Wingspan does not count for size.

I think size small is right for the body but yes they are some of the biggest real world birds. Condors are bigger but I can't think of anything else.
 

chakken98 said:
Sweet, one final question. As clerics have 2 domains, with the spells known do I choose only 1 of the first level spells and that is now the only of the two I can use. Not that it would change much anyway, I tend to stick with those I use most.

Nope. You get both domain spells as bonus known spells. Note there will be some levels where for your top level spell you will only know your domain spells.
 


Name Thelso
Class and Level Cleric 1
Race: Dover
Alignment: Neutral
Deity: Kerala
Chosen Domains: Fire, War
Sex: Male
Height: 6'4"
Weight: 142lbs

(40 points) (I think I did this right.)
Str: 12 (+1) - 4 points
Dex: 18 (+4) - 10 points
Con: 16 (+3) - 10 points
Int: 10 (+0) - 4 points
Wis: 18 (+4) - 10 points
Cha: 10 (+0) - 2 points
Racial Bonus: +2 Dex, +2 Wis, -2 Int

Racial Abilities:
Scent, Speak Canine, +4 listen racial bonus, Two Weapon Fighting as Bonus Feat, natural weapon (Bite)
Level Equiv - +1

Class Abilities
Cleric:
Aura
Turn/Rebuke Undead
Spells

House Rules
- Spontaneous divine caster variant from Unearthed Arcana

Hit Dice: d8
HP: 11
AC: 14 (+0 armor; +0 shield; +4 Dex;) 14 Touch – , 10 Flat-footed (will change when I get equiped)
Init: +4 (+4 Dex)
Speed: 30ft


Saves:
Fortitude +5 [+2 base, +3 Con]
Reflex +4 [+0 base, +4 Dex]
Will +4 [+2 base, +2 Wis]

BAB/Grapple: +0
Melee Atk: +1 bite 1d6+1
Ranged Atk:


Class Skills: 2+ 0 (Int) x4 = 8 (all class skills)



3 Concentration (3 ranks; +0 Int)
1 Diplomacy (1 ranks; +0 Cha)
4 Hide (0 ranks; +4 Dex)
2 Knowledge (Arcana) (2 ranks; +0 Int)
8 Listen (0 ranks; +4 Wis; +4 racial)
4 Move Silently (0 ranks; +4 Dex)
4 Profession (0 ranks; +4 Wis)
4 Search (0 ranks; +4 Wis)
4 Sense Motive (0 ranks; +4 Wis)
1 Speak Language (0 ranks, +0 Int; +1 Racial)
1 Spellcraft (2 ranks; 0 Int)
4 Spot (0 ranks; +4 Wis)

Feats: (1)
????
Two Weapon Fighting – Racial Bonus

Languages: Common; Dover

Equipment
????
100 gp - sp - cp

~~~~~


Spells Known (4; 2+2)
Spells Per Day (3; 2)
DC: 10 + spell level + Wis

0 lvl Spells Known DC 14 Spells Day 3
????
1st lvl Spells DC 15 Spells Day 2
????


This is what I got at the moment. I will work more on it later tonight as I'm at work now. But I need to select a feat, gear, and spells other than domain spells. Let me know if I need to ajust anything, or suggestions. Thanks
 

A native Dover, all right!

Are you familiar with Bastion Press' Oathbound, Wildwood, or Minions/Complete Minions?

Ability Stats look right for the point buy.

Will save wis bonus is +4 not +2.

Dover don't speak common automatically.

I will look it over more closely later.
 
Last edited:

Voadam said:
1 foot and 1 lb. really? Modelling after the grig I guess.

Well... based on the actual size/weight tables in the MMs...

Tiny 1'-2' and 1-8 pounds. I'll revisit this and look at some relevant real life comparisons.

Scaling Statement: SCALING DOES NOT WORK BY THE RULES!!! ;)
- Carrying capacity of 15, 30, 45 pounds!!!
- Weight of tiny padded armor --> 1 pound! (same weight as the character)
- Weight of a tiny spear --> 1.5 pounds and same damage as a small dagger???

Just a few examples. :D If you don't mind I'll use some logic and adjust as appropriate.

As far as the animal companion goes I was drawing a blank on any other animal companion that could keep up... and with a flying mount then even wide open spaces become navigable. I'll look at the listing again of course but it didn't really seem like any of them fit particularly well... *shrug* On that note and all things aside... how do you feel about the alternate shape changing ability listed in the PHB2?

~ Ryfte
 

Voadam said:
Wingspan does not count for size.

I think size small is right for the body but yes they are some of the biggest real world birds. Condors are bigger but I can't think of anything else.

I meant that I was suprised they weren't size Tiny. ;)

Size Small is still big for a bird, larger than any I've ever seen first-hand anyway.

Must be one of these.
 

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