Wildwood RiTaC III Gannu Mines

The party presses on, Rooth tracking and Weylan scouting ahead. The vore as Gravan names it does not pursue, seemingly content that none continue up into the tree it was lairing in.

The day passes as you head down this smaller side track occasionally traversing small debris brush on the trail and patches of squishy mud which reveal tracks consistent with the large wolf-like worg mounts favored by goblins.

It is approaching evening when Rooth finds evidence of a tussle, broken branches, torn up mud, and crisscrossing tracks. Blood spilled onto the ground in places and drag marks lead further down the path.

Weylan and Rooth both catch the scent of a wood fire and some roasted meat as the wind shifts.
 

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Rooth Shifter Ranger

Rooth determines the direction from where the firecamp smell comes from and whispers to the others 'camp fire ahead' pointing in the right direction 'be quiet'
 




Inamar takes a deep breath and nods.

"All right, sounds good." Then she adds curiously, "I wonder what they were dragging. I guess they went hunting or something. Maybe there'll be some left for us."

She follows the others, using the druid's staff as a walking stick through the thick underbrush.
 

The party draws weapons and creeps forward, NR4ZN staying in the middle of the path makes less noise than he would knocking down trees in the underbrush, but he is not what you would call stealthy.

Luckily the noise does not seem to be noticed by the heavily shaded encampment. The spot seems to have been picked for an area where the canopy from the trees is intact and blocks a lot of the direct sunlight.

Rooth and Weylan note a pair of orange-skinned goblins up and about tending a piece of spitted meat over a campfire. A hide lean-to provides more shade for what looks like a heavily wounded large wolf-like worg and its goblin rider as well as another 2 worgs, all sleeping. Some torn carcass lies on the other side of the campfire.

The party's presence seems to have been unobserved so far.
 

(OOC: Assuming they are within surprise round charge range, I'll take the action below)

After actually managing to be relatively stealthy, NR4ZN's thunderous charge is jarring. But the robot's huge strides cross the intervening distance to the lean-to in a moment. It swings its spiked chain from nearly 20' away with immense force, causing servos to whine. But the blow is aimed at a goblin's shoulder, using a blunt side of the weapon.
 

Surprise!

Surprise round

Initiative
18 Syfer
16 NR4ZN
14 Inamar
13 Gravan
4 Rooth
3 Weylan

Surprised goblins and worgs
18 Goblin 1 2
15 Goblin 3
7 Worgs 1-3
 

Rooth stays et the edge of camp

Rooth cunningly waits at the edge of the camp where she was crawling up towards the campfire. As the other trow themselves into the fight.
Better to hit the from afar she thinks as she nocks a arrow on her bowstring.

Attack (missile): +5 (1d20+5=24) - Composite Longbow 1d8 (1d8=7)

ooc: [sblock] As long Rooth is using ranged weapon, she will hold her action to everyone is done with their attack and shoot at the most injured enemy [/sblock]
 

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