Frostmarrow
First Post
The new adventures for 4E that has been slated are marked H1 Keep on The Shadowfell and H2 Labyrinth of Lost Souls. The H in this case stands for Heroic. We know 'heroic' levels are from 1-10. We will also see P for Paragon and E for Epic.
I wonder if the old model of making adventures "suitable for 4 characters of levels 3-4" is going out. Maybe the H in H1 is all we get. As in all Heroic adventures are all suitable for levels 1-10.
They have mentioned that monsters will be challenging for a greater span of levels. They are also rearranging spell-levels. I hear there will be level 25 spells, is this correct?
I'm thinking that there will only be 3 levels of spells that actually matter; heroic, paragon, and epic. This way they can sort powerful stuff to where it belongs. Heroic spells might be stuff like Knock and Fireball, paragon spells things like Detect Evil and Raise Dead and Epic levels powers such as Invisibility and Teleport.
It would be easier to make modules if you know what kind of powers will be available to players. As a writer it would be nice to know no one is going to fly around invisible in a Heroic adventure. On the other hand in an Epic adventure such behaviour should be expected.
Now, the thing is maybe H1 Keep on the Shadowfell will be suitable for characters level 1-10 and not just 1-2. Why you ask. Because they don't want to fragment the market too much. What do you think?
I wonder if the old model of making adventures "suitable for 4 characters of levels 3-4" is going out. Maybe the H in H1 is all we get. As in all Heroic adventures are all suitable for levels 1-10.
They have mentioned that monsters will be challenging for a greater span of levels. They are also rearranging spell-levels. I hear there will be level 25 spells, is this correct?
I'm thinking that there will only be 3 levels of spells that actually matter; heroic, paragon, and epic. This way they can sort powerful stuff to where it belongs. Heroic spells might be stuff like Knock and Fireball, paragon spells things like Detect Evil and Raise Dead and Epic levels powers such as Invisibility and Teleport.
It would be easier to make modules if you know what kind of powers will be available to players. As a writer it would be nice to know no one is going to fly around invisible in a Heroic adventure. On the other hand in an Epic adventure such behaviour should be expected.
Now, the thing is maybe H1 Keep on the Shadowfell will be suitable for characters level 1-10 and not just 1-2. Why you ask. Because they don't want to fragment the market too much. What do you think?