roguerouge
First Post
Back this dragon down to juvenile size and play without handcuffs, man!
CR 11 (plus the missing 3 makes for a real CR 14) It's size large, so still impressive. No DR/Magic. Only 1st level spells. AC 23 and HP 142, which are improvements, at least. Breath weapon average damage of 36. Best melee attack at +19.
You're going to want to use those ruins, for cover from the BW and cool exploding wall effects. You're going to want a morale factor, where it'll flee at half hit points. You'll want to kill the giant and the thingy first, to give your PCs a chance. You'll need to give them magic arrows (disposable) for long bows to shoot from cover. You'll want to give wands with long range offensive spells, such as fire ball and acid arrow.
And, since this is an ambush, you want that ambush to occur in a place where a Web spell might work. Again, a ruin without a ceiling might help here. (Dragon lands impressively before the puny humanoids hiding in a ruin without a ceiling only to discover: it's a trap!)
CR 11 (plus the missing 3 makes for a real CR 14) It's size large, so still impressive. No DR/Magic. Only 1st level spells. AC 23 and HP 142, which are improvements, at least. Breath weapon average damage of 36. Best melee attack at +19.
You're going to want to use those ruins, for cover from the BW and cool exploding wall effects. You're going to want a morale factor, where it'll flee at half hit points. You'll want to kill the giant and the thingy first, to give your PCs a chance. You'll need to give them magic arrows (disposable) for long bows to shoot from cover. You'll want to give wands with long range offensive spells, such as fire ball and acid arrow.
And, since this is an ambush, you want that ambush to occur in a place where a Web spell might work. Again, a ruin without a ceiling might help here. (Dragon lands impressively before the puny humanoids hiding in a ruin without a ceiling only to discover: it's a trap!)