Will
First Post
Overview
I really like D&D third edition. However, I've long been dissatisfied with the gameplay at moderate and high levels. In addition, while Vancian magic is cool and useful, I missed the kind of magic I often see in modern fantasy, magic that plays out much differently than D&D magic.
I'm currently debating how I want to handle races: go with standard races, human-only, something weird/different? I don't want to go TOO outside the envelope, since it's already pretty houseruley as it is.
One idea that has some appeal is to use core races but with some fluff tweaks. For example, for a low(er) fantasy game, 800 year lifespans for elves kinda... mucks with things. If they are, instead, somewhat long-lived compared to humans but the mechanics aren't changed, then it creates a world that's perhaps more appropriate to the source material.
(Source material being things like Conan, Lankhmar, maybe certain bits of Discworld...)
I really like D&D third edition. However, I've long been dissatisfied with the gameplay at moderate and high levels. In addition, while Vancian magic is cool and useful, I missed the kind of magic I often see in modern fantasy, magic that plays out much differently than D&D magic.
I'm currently debating how I want to handle races: go with standard races, human-only, something weird/different? I don't want to go TOO outside the envelope, since it's already pretty houseruley as it is.
One idea that has some appeal is to use core races but with some fluff tweaks. For example, for a low(er) fantasy game, 800 year lifespans for elves kinda... mucks with things. If they are, instead, somewhat long-lived compared to humans but the mechanics aren't changed, then it creates a world that's perhaps more appropriate to the source material.
(Source material being things like Conan, Lankhmar, maybe certain bits of Discworld...)