WampusCat43
Explorer
Too old and anal for that, sadly. I don't sleep well if I don't feel like I'm prepared. Thinking about trying Castles and Crusades, just to see if it lightens the load a little.
ender_wiggin said:Here's a semi-related question:
If the PCs choose to go somewhere you don't expect, like across the world, and you're quite unprepared, do you call a short break, or just keep plugging?
WampusCat43 said:I'm just whining about how much work it is for me - now I have to be able to quickly find 'the magic shop owner in Hill's Edge' when they were 500 miles away just a few minutes ago. Disorganization and laziness on my part, mostly.
...a magical wind wafts a wind walker along at up to 600 feet per round (60 mph) with poor maneuverability...
You alter the substance of your body to a cloudlike vapor (as the Gaseous Form spell)...
A wind walker can regain its physical form as desired and later resume the cloud form. Each change to and from vaporous form takes 5 rounds...
WampusCat43 said:I hate to just jerk this spell out entirely (and I know the teleports are coming soon), but I'm struggling for ideas.
glass said:Teleport isa 5th level spell, wind walk is 6th. If wind walk is here, teleport should have been around for a while, not just be coming.
Just curious as to whats going on.
glass.
Thanee said:I know, you were probably just exaggerating above, but 500 miles still takes 8-9 hours and not a few minutes (whereas it's instantly with Teleport, which is a spell level lower even!).
Note, that they can't do much, while they are in this form (see the gaseous form spell)...
...and it takes 5 rounds to get out of it!
Now you could be nasty and add in a scene, where they are forced to take action upon arrival and then have them watch in horror, while they slowly turn physical and cannot defend others, who get attacked in the meantime.
Other than that, you could make plots, which are not location-bound. Just put them up wherever the PCs windwalk to. Or, as someone said above, just give them strong enough incentive to actually go to the adventure location.
Bye
Thanee