Windlord

jasin

Explorer
Based on the stonelord from Complete Warrior. I didn't want to limit it
by race, and in a campaign where this is allowed, the stonelord
shouldn't be restricted to dwarves either.

The abilities very closely follow the stonelord's pattern: for instance,
the stonelord can select earthgrip as one of his stone powers, which is
basically hold monster. The windlord can select deadly winds, which is
cloudkill, another 5th-level offensive spell. The stonelord gets stone
tell, the windlord gets find the path, both 6th-level divinations.

BTW, are the saves for the stonelord's special abilities supposed to be
based on the equivalent spell level or on stonelord level?


Windy, air-elementaly flavour text goes here.

Hit die: d8

Requirements
Base Attack Bonus: +5
Skills: speak language (Auran), perform (wind instruments) 4 ranks
Feats: Improved Initiative
Special: an arduous ritual involving being long fasting periods while
exposed to the winds and a sacrifice of 1000 gp scattered into the wind
(the sacrifice can be anything that can be taken up by the wind; usual
sacrifices include powedered gems, scrolls and Quaal's feather tokens)

Class skills: craft (Int), jump (Str), knowledge (planes) (Int), listen
(Wis), perform (Cha), spot (Wis), survival (Wis).
Skill points: 2 + Int modifier

1 +1 +0 +2 +0 Wind balm
2 +2 +0 +3 +0 Wind power
3 +3 +1 +3 +1 Levitate
4 +4 +1 +4 +1 Wind power
5 +5 +1 +4 +1 Gaseous form
6 +6 +2 +5 +2 Wind power
7 +7 +2 +5 +2 Find the path
8 +8 +2 +6 +2 Wind power
9 +9 +3 +6 +3 Whirlwind
10 +10 +3 +7 +3 Wind power

Wind balm (Su): Once per day as a standard action (which provokes
attacks of opportunity), the windlord can let the winds themselves heal
him. This heals a number of hit points equal 1d8 + class level. This
ability even in the slightest winds or drafts, but not in dead still
air.

Wind power: at every even-numbered level, a windlord chooses one of the
following abilities. No ability can be chosen more than once. The
windlord uses her class level as the caster level, and the DCs are Cha
based.
Deadly Winds (Sp): Once per day, a windlord with this ability can
use a cloudkill effect (as the spell).
Air Magic (Su): Once per day, a windlord with this ability can
cast the spell as if it were modified by the Quicken Spell feat. The
level of the spell cannot be higher than the class level of the
windlord.
Wind's Agility (Sp): Once per day, the windlord can grant himself
a +4 enhancement bonus to dexterity, which lasts for 1 hour.
Wind's Majesty (Sp): Once per day, the windlord can grant himself
a +4 enhancement bonus to charisma, which lasts for 1 hour.
Wind Strike (Su): Once per day, the windlord can make a standard
melee attack or a full melee attack against any target within sight; he
doesn't need to threaten the target to be able to attack it. Activating
this ability is a free action.
Deceptive Winds (Su): Once per day per class level, the windlord
can create a small distracting whirlwind in a flanking position adjacent
to his opponent. This allows the windlord to make flanking attacks
agains this opponent during that round. Activating this ability is a
free action.
Speed of the Wind (Su): for a total two rounds per class level per
day, the windlord can act as if under the effect of a haste spell.
Activating and deactivating this ability is a free action.
Protecting Winds (Sp): Once per day, the windlord can wreathe
himself in buffeting winds which impose a 50% miss chance on any attack
against him. Blindsight, the Blind-Fight feat and similar abilities
don't help against this ability, because this is not concealment; the
winds actually push the attacks away. The duration is 1 minute/class
level.
Summon Air Elemental (Sp): Once per day, the windlord can summon
an air elemental. The size depends on class level: 1st-3rd, Small; 4th-
6th, Medium; 7th-9th, Large; 10th, Huge.

Levitate (Sp): Once per day, a windlord can use a levitate effect on
himself (caster level equals class level).

Gaseous form (Sp): Once per day per class level, a windlord can use a
gaseuous form effect on himself (caster level equals class level).

Find the path (Sp): Once per day, a windlord can let the winds guide
him. This is an effect identical to the find the path spell.

Whirlwind (Sp): Once per day, a windlord can use a whirlwind effect
(caster level equals class level).
 
Last edited:

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