Wings of War: Guns Jamming

InzeladunMaster

First Post
I found this alternative rule by the author of the game about A guns jamming.

Basically, since an A Damage plane has twin machine guns (and a B Damage plane just one), if an A Damage plane's guns jam, then it does B Damage (as only one gun jams) for three movements. Of course, if two jams are drawn against an A plane, then both guns jam.

He says this adds more realism (and more complexity) to the game.
 

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I do too. It also increases the value of twin machine guns over single machine guns (A Damage vs. B Damage).

I think we should implement this in future games.
 

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