Rith the Wanderer
First Post
I think that the "inheritance" rule is terrible. Not because of what it does but because we haven't heard any reasoning for it. WHY do they want to put a rule in there that doesn't make any sense?
When they made platemail cost 50 gold, there were quite a few flaws with the matter. Some said it ruined sense of disbelief, but we knew the reason behind it. So that Paladins (and fighters who got it through a feat) could start with plate armour. With the inheritance rule however we have no good reason.
Is it meant to make powers like the Warlocks starpact pp work? Is it supposed to make the feats like Burning Blizzard work better (since you'll only need that one and not the various other ones as well)? The latter might be the reason since Fighters can use (for example) just heavy blades and therefor only need one feat (weapon focus).
And customer service concensus is not that reliable. I believe that such services want (above all) to look after their own asses and not look stupid. Therefore causing them (or the manager, whatever) to just choose one viewpoint and stick to it. It saves time, time is money and money is the bottom line.
Well if thats the case then they've failed at that...There is at least one answer that disagrees. It involved the Staff of Storms, which for some reason didn't impart the thunder and lightning keywords. Also there was one concerning a fighter using a non-at will weapon power in the context of regular attacks. It also, for some reason, didn't give the keywords. When someone asked about this contradiction, the answer was a we don't know.