Would this work, balanced?
Wizards and Sorcerers lose the ability to summon a familiar at 1st level, but move to d6 hit points.
Basically if a Wizard or a Sorcerer wanted a familiar, he would have to use one or more of his feat choices on summon familiar feats. I have 2 books that deal with familiars and basically have 6 or 7 different feats dealing with summoning them. The books are book of familiars and dweormercraft: familiars
Here are some of the feats available
Summon Familiar
Summon Exceptional Familiar
Summon Undead Familiar
etc...
Depending on how powerful of a familiar the wizard/sorcerer wanted, he might be taking 3 feats just for a familiar, and not using it on metamagic/item creation, etc...
Anyway any suggestions would be appreciated. The only reason I am considering changing the HD, is due to d4 for wizards hit points being considered a sacred cow.
Wizards and Sorcerers lose the ability to summon a familiar at 1st level, but move to d6 hit points.
Basically if a Wizard or a Sorcerer wanted a familiar, he would have to use one or more of his feat choices on summon familiar feats. I have 2 books that deal with familiars and basically have 6 or 7 different feats dealing with summoning them. The books are book of familiars and dweormercraft: familiars
Here are some of the feats available
Summon Familiar
Summon Exceptional Familiar
Summon Undead Familiar
etc...
Depending on how powerful of a familiar the wizard/sorcerer wanted, he might be taking 3 feats just for a familiar, and not using it on metamagic/item creation, etc...
Anyway any suggestions would be appreciated. The only reason I am considering changing the HD, is due to d4 for wizards hit points being considered a sacred cow.