Divine Wrath - Chapter 6
Divine Wrath - Chapter 6
OOC Notes:
Experience this session is 5087
Loot summarized at the end.
Notable Quotes:
Wizardru: “Getting to the prime material is relatively easy”. Something I wanted to note for the record.
Wizardru, describing a room: “There’s plenty of light. It’s exceedingly dark.” That clears things up.
This Week’s Adventure:
We quickly discussed what to do with the rescued children and the other captives of the Cuckoo. Getting them to safety would be ideal, but there was no real place of safety anywhere within miles, and so we settled for hiding them in the stone building, Rackhir leaving Gwahir to guard them. We also discussed the rather gigantic pile of mithril before us that used to be the Cuckoo. We debated trying to salvage some of it or store some in Scorch’s magic chest, but it would take too long, and time was of the essence. (A decision we would later come to regret.)
One corridor from the Cuckoo’s lair led to a dead end hall with some strange prongs coming from the wall. Leaving that we went through another door, down a short hall and came to a large mechanical door. Valanthe managed to open it, and inside were yet more mysteries.
There was a single human inside this dank room. [Here in lies the quote: “There’s plenty of light. It’s exceedingly dark.”] The torchlight threw shadows around and the smell of decay was in the air. A small altar was at one end of the room surrounded by human bones. This seemed to fill in a missing piece of the puzzle – someone was creating the undead we saw and we didn’t think it was the Egg, so who was it? Probably this man. Aethramyr confirmed he was evil so I moved in. Before I could even fire, he cast a command spell, ordering us all to stay our hand. Some of my companions were able to resist his will, but I was frozen unable to fire.
Valanthe moved in and attacked the man but was unable to land her blade on him. In return, he cast Harm on her, and Valanthe screamed at the sickly energy’s touch. He then said something about not seeking to harm us and perhaps we could negotiate.
[OOC Note: Aethramyr’s player was working late, and was not yet at the game. I point this out because we tread on some fine moral lines next, and if it seems that Aethramyr is strangely silent, there is a reason for it. We waited as long as we could but ultimately had to move on.]
Having no problem with the moral dilemma, Rackhir spoke up, and asked the man what he wanted. The situation calmed from there very slowly, but it soon became clear that while this man had definite goals in this scheme, we were not necessarily opposed to them. Assuming of course he was telling the truth.
He was a cleric of Wee Jas, a representative and negotiator. The isometril apparently belonged to Wee Jas originally and came from her plane. Somehow, Mechanus stole it, then lost it, and it ended up here. The forces of Wee Jas want it back very badly, and are prepared to go to war to get it. He has been negotiating with the Egg of Coot but it has been slow and complicated, and the advent of the action of Mechanus to steal back the isometril is most disturbing. He surmises that we wish to destroy the Egg, and he has no trouble with that idea at all – the isometril is his concern here.
Dravot and Rackhir continued to discuss the situation with this priest of evil. I was stunned into silence. The man is definitely powerful, and to fight him would have been a difficult thing indeed. However he is also respectful of our power and seems to wish to avoid an unnecessary battle. What stunned me however is how Dravot, who has sworn to root out and destroy the undead and those who create them, and a priest of Pelor, was so willing to tolerate this man. Were he simply a cleric of Wee Jas, that would be one thing, but this man obviously has created undead, in this very room even, and yet Dravot seems indifferent to it. During the discussions he mentions that the temple of Wee Jas helped his family in Brindonford, and that he owes them a debt, but I couldn’t help but wonder if he was committing some kind of moral lapse that he would regret later.
In any case, he told us where to find the Egg, and also of the Gear Gate. The Gear Gate effectively cannot be destroyed without removing the power source – a woman in some kind of cylinder. She is in the tall building adjacent to this one. If we can remove her, we can then destroy the gate and potentially stop the actions of the Formians. (Hopefully before war erupts between Acheron and Mechanus, with this as the battleground.) He also said that the golems are the product of Acheron, and he has some sway over them. He can render them indifferent to us, and they will not attack unless we attack them first. Rackhir and Dravot agree to leave the man be and proceed on against the Egg in exchange for this. However if forces begin to arrive from Acheron, all deals were off. I was still unable to believe that Dravot would be willing to allow this, but since this is Pelor’s wish that we be here, I simply shook my head and we moved on.
The other door from his chamber led to a hallway and then a door to the outside, facing the tower where Ravenna was held. This is the building where the three bodaks in mechanical skeletons stand guard. We formulated a quick plan to get past them without attacking them directly: Dravot would render us invisible to undead, however one bodak still guards the door, and would notice it opening. Rackhir fired an explosive arrow to land out of sight to distract the bodaks, but they did not investigate. Presumably their orders did not permit such thinking. So I threw an illusion at the end of the building of the party, and had them move around the building. Two of the bodaks see this, including the one guarding the door, and moved off to pursue.
We moved up and worked on opening the door. With time running out before the bodaks return, Valanthe was working quickly but having a great deal of trouble with the door. Finally she managed to open it and we moved inside, sealing the door behind us.
This large room had a glass ceiling. Hovering in the air twenty feet up was a cylinder matching Aethramyr’s vision. All around it were large arms, each ending in a different color vitaesis crystal. At random moments, energy streams would arc from the cylinder to one of the various crystals.
I flew up to the cylinder and could see Ravenna inside through a small window. I tried to break it but it was not glass. In fact then it seemed clear that the entire cylinder was made from diamond vitaesis, with the window being the only untreated, clear portion. Valanthe joined me and uses the large jade crystal from the Cuckoo, hoping to cause a reaction in the diamond vitaesis. While we were there, energy is shooting around us, burning us both in various places.
The jade worked. Fortunately it was not a large explosion like opposing vitaesis, but it did cause the diamond to crack deeply. After a couple tries, a piece shattered inward, cutting Ravenna slightly. It left a hole just large enough for me to get a finger in and touch her face, which was all I needed. I activated the helm of teleportation and brought us down to the floor.
When she was released from the cylinder, she released a wave of energy. It was like being overcome by a stunning wave of . . . neutrality. It’s really impossible to describe other than that. It was so overwhelming that I was simply stunned, as was Valanthe and Scorch. The priests managed to avoid being overcome, though they still felt it. They were unable to snap the rest of us out of it at first, until Dravot tried channeling some positive energy which seemed to cause a reaction in us and snap us out of it.
[OOC: The energy was neutral, and affected us all save Rackhir, who is chaotic neutral, and the only one of us with any “neutral” in him. Just so happened the Lawful’s made the saves. When Dravot tried channeling positive energy at Scorch, it was contrary to his chaotic nature and helped snap him out of it. Wizardru said “You feel the oppressive touch of The Man trying to exert his control over you!”]
Ravenna was still unconscious, even though free from the cylinder. She was naked and her hair has grown very very long. Rackhir wrapped his cloak around her and holds her as Dravot scans her for injury. Rackhir seemed on the verge of weeping, but the urgency of the situation would not permit anything like that. Surely the Egg knew what had happened, and we had to get out of there fast. Scorch had noticed all the energy interplay in the remaining mechanism and the cylinder was slowly floating to the floor as the energy drained out of it. He was sure that this building would be a very bad place to be soon, and we’d best leave it.
Of course by now the bodak had returned. Rather than anything tricky, we just opened the door. We had several of the scarabs scorch had made specifically to short out the bodaks, and I fired one as the door opened. The bodak jerked and stumbled and we made a run back to the Puppet Theatre. We had just made it to the door when the tower exploded loudly, knocking us all off our feet, and completely destroying the bodaks still guarding it.
The cat was out of the bag now. The Egg knew we were here, and we were inside his defenses. Rackhir would be needed to defeat whatever lied ahead, but now having both his wife and his children, he would not leave their side. Nor would I in his shoes. We would have removed them all to a safer spot, but with the helm out of uses for the day, there was no way of doing that. As Ravenna got closer to the children, her eyes opened finally, but then a blue-white light started shining from her eyes. She floated up into the air as did the children and lightning started arcing between them. Beneath her, the ground opened up, and vines and underbrush started growing before our eyes. Dravot said she must be acting as an avatar of Beory, anchoring the area to the prime material plane. However it’s uncertain how long she can hold the area in place, and we decide to take out the Gear Gate quickly to help her.
So we moved down the proper passage towards the creche, supplied by the cleric of Wee Jas. The door opened to a large clear tube that ran between the buildings. Valanthe triggered a trap that caused the appearance of several golems, but they simply stood there ignoring her. Seemed the cleric was keeping up his end of things.
In the middle of the tube was a mystical symbol. Valanthe attempted to disarm the trap, but failed and it went off. Messily. A symbol of pain washed over us all, even though we were all well back from Valanthe. Aethramyr and I shook off the effect, but the rest were all in pain from the magic.
Dravot was able to remove the effect with remove curse from some scrolls he had, and restored most of the group. Thorkeld was willing to suffer through it however and we went on.
We were not sure what would be waiting on the other side of this door, but we prepared for the worst. Rather than risk some type of trap, we stayed a way down the corridor and triggered the door to open from a distance. Hovering a foot from the ground was a large brass and copper clockwork egg. The Egg. The Egg of Coot.
Not sparing a moment, the Egg crackled with energy, and a prismatic spray tore down the corridor.
[OOC: Ouch. For those curious who got what: Aethramyr was purple, he saved. Thorkeld was orange and he took some damage. Dravot was indigo, he saved. Kayleigh got blue, she saved. Valanthe got orange. I should also point out that it was a good time of year for this battle, as Wizardru has many plastic easter eggs in the house, and a purple one was easily recruited to serve as the appropriate villain.]
We moved in and attacked in full force. I flew into the room and urged my fellows to do the same, as the corridor would be a death trap for us with area spells. The Egg had erected a wall of force in the chamber beyond, cutting us (and him) off from the rest of the creche. Beyond the wall we could see the Gear Gate.
The Egg was not unprepared for us, and I was quickly met with a Bigby’s hand that did its best to stay between me and my target the entire time. I had only fired one arrow at the Egg before he cast the hand at me and after that I was unable to get a single shot around the large hand. But Thorkeld and Aethramyr surrounded the Egg and began hacking into it, and Dravot soon followed. Valanthe leapt on top and was trying to find a way inside. (Valanthe seems to be developing a rather odd tendency to leap on top of things.)
Scorch turned immediately to the Gate, dropping the Egg’s force wall with a disintegrate.
The Egg cast several spells in the course of the battle but most of them were foiled by our counterattack, and he had difficulty casting most of them. Within a short time, the tyrant that had cursed this land crashed to the floor in a brass-and-copper lump, shredded by Shatterspike and Dravot’s Sunhammer.
Scorch was able to begin to understand the Gate. He was sure he could destroy it with a bit of vitaesis, and placed it appropriately. Twice he nearly got his hand blown off but managed to get clear. After the first, the Gate cracked and groaned, the gears beginning to grind and the hammers no longer in their perfect rhythm. After the second, the thing flew apart in all directions. As it did, the pull on the area seemed to lessen ever so slowly.
[OOC: There was a feeling of “lawfulness” in the area since before we had arrived, and we were able to gauge progress in the tug-of-war on the land by how much we could feel this lawful aspect taking over or receding.]
Valanthe was able to open the hulk and remove the withered gnome inside. He was frail, and burned in places. Dravot and Aethramyr were examining him, Aethramyr felt there was still an evil spirit around. One of the gems set into the top of the egg seemed to be the source of this, and it seemed to be the focus binding some evil spirit. Scorch was prepared for that too with a dismissal, and sent the demon back to its native plane.
The gnome was barely holding on and what ailed him went far deeper than Dravot could address here. The gnome managed to croak out “He’s….still here…” Dravot asked “He who?”
The gnome croaked “Fraaazzzz…” And then he was dead.
We immediately started running back to the Cuckoo’s chamber.
Meanwhile….
[OOC: For the sake of the readers, I’ll present what happened, even though Kayleigh didn’t see it, it’s easily learned later.]
As Rackhir sat watch over his wife and children he could see a change suddenly. There was no longer as much of a struggle, and the power coming from his wife spread out more evenly and calmly. But at the far end of the room, a man walked in. He towered tall, with black hair, black skin, and black within black eyes. Across his back was a large black sword, and he wore black silks.
Tolerating no threat to his wife and children, Rackhir told the man “Leave. Now.” But the man just ignored him and walked towards Ravenna with a look of curiosity in his face. Rackhir fired a few arrows but the man simply caught one and snapped it in half. Rackhir drew out the enchanted battle axe and moved towards the man, realizing he was facing a far superior power. He said “This probably isn’t going to do any good is it? But …”
The Demon Prince of Deception looked at him and shrugged “Do what you must.”
Rackhir swung but the beast easily dodged him. Then with an absent wave of his hand, Rackhir was thrown against the wall. His skull was split, his bones shattered, and his blood spilling out.
As his vision blurred, Rackhir could see a small white form hovering nearby. A small man the size of his hand with a whirlwind instead of legs, the thing spoke to him.
“Hi. Um…look, we haven’t been formally introduced but I’m the Adjuticator. I was asked to keep an eye on you, and I’ve been the one talking to you. Look, you’re going to die. Now if you hold still a bit I think I can prevent that but it’s going to take me some time.”
Fraz-Urb Luu stood before Ravenna, studying her, not entirely sure what to make of what he saw.
Rackhir had little choice and the spirit set to work. It said “You can just call me Jono for now. You see I was tied to your bow to kind of keep an eye on you. That guy there is Fraz – you know – the Demon Prince of Deception.” Slowly Rackhir’s bones started to pull back together and the organs spilled back into his body. He thought more than said “Is there a way you can help me act against him?”
Jono just stopped. Then he said “Well, maybe… um… just stay still.” Clearly he knew something but didn’t want to say it. Rackhir thought “What is it? How can I stop him?”
Jono stalled, then said “You could stab him… with the bow…” Clearly doing this would represent quite a painful price for the spirit, and possibly for Rackhir.
Rackhir was never one to shy from a price however. His body was now repaired enough to let him move, and quietly he got up behind Fraz.
[OOC: What you, the reader, have not known, is that when Scorch agreed to make Rackhir’s bow, he attached a price. The price was that Scorch could add a power of his choosing to the bow. Rackhir agreed. What Scorch did, with Dravot’s help, was bind a djinn spirit into the bow. With Rackhir in possession of the mark, and questions about his loyalties, this was done to have something that would keep an eye on him and add some moral guidance. All the characters were aware of this, with the exception of Rackhir of course. However it had not yet come up often in the game – twice so far I believe. But I did not document it here for fear of revealing Scorch’s handiwork. Kayleigh was not at all comfortable with Rackhir having the Mark, and this was one of the things that eased her (and others) concerns. Jono is a djinn prince who has been bound (with his consent) in Rackhir’s bow since it was created.]
We were all rushing madly back to Rackhir. I was flying down the hall at a dangerous speed and opened the door in time to see Rackhir standing behind an ebon-skinned man. Rackhir’s leg was splayed at an impossible angle, and he was grasping his bow with both hands like a spear ready to drive it into the man’s back.
As we arrived the man turned to us, but Rackhir struck. The bow glowed an intense green light, with a small white sprite of light circling it at amazing speeds. Scorch managed to blurt out “Fraz! That’s Fraz!” The bow began crackling and burning with lightning, striking into the demon.
Then there was a growing light, as Rackhir and Fraz were swallowed up in a ball of white light. At its peak there was a flash that blinded us all. When we could see, both Fraz and Rackhir were gone. The bow had fallen to the floor, still engulfed in a greenish fire.
As we all stood there, stunned, Ravenna’s eyes started glowing brighter. A sudden green aura burst around us, seemingly protecting us from what was happening. The floor burst into grass and plant life, and a huge wave of energy rushed outward. The building was totally blown apart with sheets of metal flying in every direction. As the wave reached the metal, it started rusting and dissolving. Apparently since Beory no longer had to struggle to keep this land on this plane, she could turn her attention to un-doing what had been done.
The ground began cracking and shaking, and the black ice was melting away as the energy wave changed the very land around us. The temperature began changing too – the heat of the theatre was cooled, while out on the glacier it began to warm. Everywhere the black ice melted away, and the ground swelled with new plant and even animal life. This continued on for some time and all we could do is watch in amazement as nature erased the Egg and all his monstrosities from the lands, and brought life where there was only cold and ice. After several minutes, it was as if we were in another land, with growing trees and rich plains.
After half an hour, the change was complete, and the green aura fell away. Ravenna and the children returned to what I can only describe as a more mortal state, and woke, as if from a long sleep.
And she asked “Where’s my husband?”
We could only look at each other silently. Finally I said “That’s what we had hoped you could tell us.” She remembered no more than what we had seen with our own eyes.
Scorch, with a grump, picked up the bow he had spent so much time on. It was still intact, but no longer contained the spirit that he and Dravot had placed within. “All that work gone,” he said in disgust.
Then, still a practical man, he turned to me and handed me the bow and said “You should be able to get some use out of this thing.”
I held it but the feel was entirely wrong. Rackhir and I were like two sides of a coin – the same, yet totally different. This bow was entirely his, and while a fine weapon, was not at all suited to me. Before I could say a word though, the bow began fading away, drawn to some other place. In a moment it was gone.
Scorch could only say “Feh.”
We took a quick look around. Everything of the Egg’s was blasted away, the metal rusting and crumbling. Scorch shouted “The mithril!” and ran over to where the Cuckoo’s hulk had been. All that was left was pieces of brass and copper – the mithril was gone, taken back into the earth by nature herself.
We asked Ravenna to please explain some of what had happened to us, from the beginning. She explained that there is a chosen of Beory born each generation. She did not know she was Beory’s chosen when she married Rackhir however. Then she was captured and imprisoned by Iuz. The Egg of Coot somehow attacked and killed one of the lesser boneheart, and captured her. She had been shuttled back and forth between somewhere (Mechanus perhaps) and was a connection to Beory. She was used to spread the black ice further south than it would have come. For a time the Egg hid her on Mechanus when Chavram attacked, but that did not work as the Egg had intended – on Mechanus she was a mortal woman, and conditions rapidly worsened here.
Over time the Egg grew more erratic and splintered. It started acting as two distinct personalities, depending on when you talked to it. It made deals and had discussions with various beings. At one point, strangers came in brown robes with masks and talked to it, but it was always in one particular personality for this. Apparently they were very angry at Chavram. Ravenna had the feeling that the robed men did not speak for their entire group though. They mentioned something about Chavram having an ulterior motive to facing down Iuz, and whatever it was, it scared them.
Adding in what we knew, it seemed clear that at some point in time, Fraz took an interest in the Egg of Coot. He was taken to some other plane and horrible things were done to him, evidenced by scars we found on his back and spine. A demon was bound with the egg, and the personalities seemed to be either the demon, or the gnome, who was trying to prevent all this from happening. Fraz seemed intent on starting a war between Acheron and Mechanus, and was using the isometril as the prize and the Egg of Coot as his pawn. The interactions with the robed men, surely the Horned Society, confirm the level of Fraz’s involvement.
Why Fraz would want such a war, we had no way of knowing. But it must be a large effort given the lengths he’s gone to. We’re forced to question a great deal of what’s happened in the past to see if it was what it seemed.
After a time, Agner and the Owl arrived. With them were the Owl’s forces, Haldrin, and the freed slaves. They also brought with them the marionettes – the devices were dead, but the children were still trapped inside. We freed them with the keys we had and they were returned to their families. The Owl, Ravenna and Agner immediately became involved in deep discussions of the future. They would deal with the isometril somehow – they were not sure just yet what they would do. If it did come from Wee Jas, then returning it would be the best place for it. Meanwhile they would seal it off with lava. Surely they had a great deal ahead of them.
Ravenna also indicated something else that was left behind – things of the Egg’s that were not destroyed in the wave. They had little need for that kind of currency and told us to take it if we wished. In a small box was 350 platinum pieces, gems and an inlaid crown. There was also a green ioun stone and a wand of cure moderate wounds. At first I thought “Well, that’s hardly anything. That will barely cover the expenses of the trip or those boots I bought.” Then I could only laugh at myself. Scant years ago I would have called that a veritable fortune, and now it just looks like pocket change. How much we’ve changed.
[OOC: 350pp, 1800gp in gems, 5000gp crown, pale green prism ioun stone, wand of cure moderate, 50 charges. Also 14 pounds of mithril extracted from the marionettes.]
Well, there may have been little profit in this trip, but that was hardly the point. The true reward is that hundreds of people no longer live in slavery, the isometril is protected, and a tyrant is defeated. I can only hope that Pelor is pleased with Dravot, Aethramyr and Thorkeld, having done his will, and prevented inter-planar war in the process.
I had assumed after the Egg was defeated that the people here would require a fair bit of help to begin to recover. But with the change in climate, food was available, and shelter was not critical. Indeed, attention now focuses on Ravenna, the Owl and Agner. We seem to be little more than curiosities to these people. In the morning, we’ll make our return to our homes, and I doubt very much if they’ll notice.
As I’m writing all this, I realize that Ravenna has not even bothered to say “thank you”. I suppose I shouldn’t expect much else from a human though. This was a case where the reward was in doing the right thing, and not from any gain or praise. I did joke with Dravot that at least his people had thrown a party for a week after they were freed from evil. From his laugh, I could see he saw the irony also. But from his smile I can see he feels rewarded that he carried out his god’s will, and needs little more. Scorch I’m sure is pleased with that spellbook he’s done nothing but pour over since it came to his hand. Valanthe is harder to gauge – she is hardly religious but hold Tritherion close to her in her own way. As for me, well perhaps it’s only fitting – Pelor saw fit to offer me another chance at life, so perhaps I have paid that debt.
So now I sit in a stream taking a pleasant bath and trying to take heart in a job well done. But Ravenna’s question still echoes in my mind: Where is Rackhir?
[OOC Note: Rather than leave you in suspense, I’ll give you the answer. This was his last night with the game, and he is moving on to other things. So Rackhir won’t be returning, except for possible future cameos
]
Loot Report:
From this adventure we have
12,210gp
19 pounds of mithril
green prism ioun stone
wand of cure moderate, 50 charges
Rod of Blessed Rest
Ring of alarm
Ring of Chameleon
Ring of Minor Fire Resistance
“a few gems and a crown” of unspecified value from the giants