Zad
First Post
The Grand Tour - Chapter 7
Chapter 4
OOC Notes:
Exp this session is a chunky 5000. This means a new level for a lot of people.
Next game will be Friday, June 19. After that we'll be taking a break for several weeks due to vacations etc. and will resume in late August.
Loot:
Some. We're just going to ignore the goodies that are in the building for now. To quote Wizardru "If you survive, there's all kinds of stuff you can cart off but we don't need to go into that now."
Some might express concern about the use of the word "if" in this context.
Net result, at the end of this, we'll go back through the module and figure out that stuff.
This Week's Adventure:
After a fair bit of healing, we concluded that salamanders are not very nice creatures and we don't want to deal with them any time soon.
We also discovered that plates and goblets only worked within the confines of the room, which was depressing for everyone, especially those who have eaten Meepo's cooking.
The room beyond the dining hall was a kitchen. There were several piles of ash at various spots on the floor. (Perhaps the remains of the original inhabitants after the salamanders were done?)
To one side, a knocked-over table was moving. Up, then back down. Over and over.
The most notable feature was in the middle of the kitchen, and was something very non-kitchen like. An enormous rough hewn crystal dominated the room. It seemed that it had been ripped right from the ground and was completely unworked, save for a small triangle of mithril imbedded in it. The base of the crystal stretched into three tendrils that reached out like roots. The whole thing was engulfed in green flame.
Scorch took a quick look at the table, and concluded that an unseen servant was diligently trying to right the fallen table but lacked the strength to do so. After he set the table upright, the servant then went on to clean up the kitchen and dining room. Then he turned to the crystal.
After a time, and some conversation with Bolo, Scorch was sure that this was one of the imprisoned Ralishad. I suggested that since this wasn't going anywhere, we move on and explore the rest of the dome, and we could fiddle with it in the morning when we were refreshed.
Beyond the kitchen was a smithy and a library. The library held shelf after shelf of fine books, many of them rare works. The smithy had a marble encased forge, and was clearly a workshop of the highest quality. Several magical sets of armor stood on stands along the walls. [OOC Note: this is some of the stuff we'll worry about later.] Aethramyr looked around the forge a bit while Dravot and Scorch looked at the books, but in the end there was nothing here that wouldn't wait, and we moved on.
Since we had checked most of this floor, we went upstairs. The hope was that we would quickly determine that we were safe, and be able to rest ourselves.
Ah, but to dream.
Just at the top of the stairs were two more green crystals, and the salamanders inside immediately came out of their stasis and attacked. One salamander coughed out a fireball that singed a few of us. I turned my gaze on the salamander that had not yet attacked, not wanting another fireball, and put several arrows into him. Aethramyr then moved up to him and drove Shatterspike through him in a single, clean arc. The two pieces of the lifeless lizard fell to the floor as a gout of fire erupted from the cleaved midsection.
The other salamander decided that it didn't want to be on the receiving end of more icy arrows, and stabbed at me with its wicked long spear. I was stabbed twice but ducked the third attack. However just as I thought I was safe, the tail came in from my side and caught me in the side of my head, and I blacked out.
The next thing I remember was feeling Aethramyr's healing touch again, saving my life for the second time that day, as he pulled me away from the beast. Scorch came bounding up the stairs, clearly annoyed with these things. He shouted something loud, and knowing Scorch, insulting, and extended his finger.
A sickly purple-black ray shot out at the salamander, and without even a gurgle, it fell over dead.
When I asked Scorch what he shouted, he smirked and translated from Ignan: "Your mother was an ice elemental."
[OOC: I was barely hurt from the fireball, but the attacks from the spear and the critical tail slap took me from 80 to -3 in one round. But Scorch got to try out his finger of death so it's all good. Thank god it blew its save.]
This level consisted of observation posts, and a ladder to the roof. From the windows we could see big plumes of smoke coming from the pyramids.
Again it took a lot more healing before we were all feeling fit again. At this point we were feeling fairly well depleted. Scorch still had a few nice spells up his sleeve but we were reaching deeply into our healing reserves. So we decided to call it a day and rest in the sanctum dome. Scorch dropped an alarm spell and we dug in for the night.
Of course, there was many benefits of this - an excellent meal, excellent drink, and a bath.
A bath. A warm, glorious, very very long bath. I decided that I need to find a magic item that will let one take a bathtub along while adventuring.
Out the window from the bath area, there was another bit of noise. There were at least a dozen . . . well . . . puffy white cats, coming from the general direction of the four towers where the astral ship was docked. I could also see about a dozen armed githyanki carrying silver swords heading for the middle of the area. (From the general triangle formed by the sanctum dome, the pyramids, and the tower, these were heading towards the middle of that triangle.) They were converging on some other force probably.
As long as they weren't coming here, I wasn't too worried. But since I was out of the tub, and since it had been an hour or two, it was probably a good time to eat.
So being cleaned up and with clean clothes, we ate a meal fit for a king. Valanthe was muttering something about the value of all this but Aethramyr and I were quite convinced that such things were made to be experienced, and now was a good time.
Given the tensions outside, we set watches continually, and then got some rest. During the night (a relative term in the astral of course) Dravot and Bolo watched a battle between githyanki and githzerai. Things were going badly for the githyanki until half a dozen more arrived mounted on small red dragons. After ten minutes, the githzerai retreat back to the towers.
Later, on Valanthe's watch, there was activity near the pyramid. Githzerai were being pummeled by some invisible force to the point of heads being bashed in. One took off into the hills, and two beams of energy arced into the sky and came back down and hit him. Several parts of his body teleported in different directions.
I was the last watch, and towards the end, there were a series of strange explosions near the astral ship. It wasn't fire but some kind of white energy. One tower exploded and there were other explosions at the other three. I could see a pair of glowing white creatures tearing into githyanki (or maybe githzerai - it was hard to tell at this range even for me). After another explosion, the ship began pulling out, leaving some gith behind. I could then see a humanoid of some kind floating in the air, glowing a bright white, shooting energy bolts at the astral brig.
With the morning we turned our attention to the gem prison. Aethramyr tried to break it with a hammer but got thrown back. Bolo wanted to talk to the stone, and cast a spell to let him do so. I couldn't understand the conversation of course but from the look on the halfling's face, it wasn't being very productive. I think Bolo wanted to convince the stone to let its prisoner out but the stone probably didn't have that ability - it was after all a stone.
I suggested a shatter spell, and Scorch conjured one up from the spell pool. The spell was very effective and the crystal fractured at first, then exploded outwards.
Only Bolo heard the terror filled cry of the stone as it realized it had been betrayed. He shed a silent tear for the stone.
Floating in the air in a fetal position was a humanoid. As it unfolded itself, it was nine feet tall. I assumed it was an assimar or something like that - it was human like, but it's limbs and joints were elongated. It floated for a bit then descended to the floor. It wore a light mithril armor, and had no eyes, but just glowing shapes where eyes would be, and had a thick mane of orange hair.
As the being touched the floor there was a backlash of energy. Most of the others were knocked to the floor as the ground shook violently. The entire surface of the sleeping god shook for a moment, then was still again.
He greeted us, and thanked us for his release. In gratitude, he gave us each a boon - the Boon of Chance he said. Of course he didn't explain further. He said that by now Karloth and his consort knew we were here.
The freed Ralishad went on about a few things but was both brief and enigmatic. Much of it went by me quickly and I didn't ask many questions since our mission seemed clear enough.
Karloth is the gith that is somehow in charge of all this. He would be protected in his heart - it is his defended place. Karloth had defied the lich queen some time ago, and made an allegiance with the Shadow King. (Apparently the Githyanki have a lich queen who consumed anyone who becomes powerful enough to challenge her. Githyanki willingly submit to this generally.) Karloth's consort too, was powerful enough to warrant being consumed. Karloth and his consort created this place, and bound the Ralishad through trickery. The Shadow King himself then bound Ralishaz.
He of course urged us to quickly release his brother and sister, and we saw little reason to waste time doing so. Having released him, we were sure that Karloth and others would know we were here, and so we wanted to get moving quickly. Scorch cast an invisibility sphere and we made our way to the pyramids.
Moving over the surface we came to a crystalline grotto with large crystals sticking out of the ground like trees. Hidden in the grotto was some half dozen githyanki, waiting in ambush. Rather than fight them, we made use of the invisibility we had and crept past them and moved on towards our objective.
As we moved further south, there were more githzerai bodies. They were completely bloodless. There was no sign of what killed them but their faces were locked in an expression of horror. Dravot sensed a powerful undead force in the vicinity - it wasn't close, but it was in the area.
Over a ridge, I spotted a leathery humanoid head. It was stooped over, but there was some kind of glow indicating some fire beneath it.
Maybe it was stalking us, or maybe it just noticed us. Either way we spread out quickly. As it came into view, we recognized it from our trip to the great index - a devourer. From a hill on the opposite side of us, another one was coming.
Scorch was in no mood to play games it seemed, and threw a maximized fireball at one. After the fire cleared, there was nothing left but wispy souls drifting into the astral, freed from their prison.
We looked to Dravot next and he invoked Pelor's name to smite the other one. In a flash of light from his holy symbol, Dravot turned the beast into ash.
Of course with that, our invisibility was gone but that couldn’t' be helped. Quickly however Scorch noticed that we were being scryed on. Scorch waved at the sensor, and it winked out. I found that a bit odd, but we decided to move on before anything else came.
As we got closer to the pyramid, over a dozen githzerai were coming towards us. They wore light clothing and moved like a blur. (Hasted, said Scorch.) We suspected that the githzerai were not necessarily going to attack us, and we waited for them to approach.
Bolo however thought it would be a good idea to change shape into a dire bear. The gith reacted very poorly to this open, somewhat hostile move. Bolo seemed surprised that they would react poorly to this (although I can't imagine why he'd be surprised). To try to calm things down, he laid on the ground in a passive position. The gith seemed to accept this for now, and approached closer. A dimension door opened and a githzerai stepped through.
He declared himself their Commander Tardalis, and Dravot and Aethramyr spoke to him.
He asked "Do you plan to stand in our way?"
"Not in the least" replied Aethramyr with a wry smile. He and Dravot told them of the githyanki ambush in the crystal grove as a gesture of good faith. We told them we had no quarrel with them and would not oppose them as they fought their hated foe. When we mentioned the crystal, Tardalis said it was in the ruined pyramid, but they could not approach, as the "bitch consort" is guarding it and ran them off. We nod at this, and after a bit more conversation, head off to the pyramid.
[OOC Note: the party says "We didn't step on our crank. Yay us!"]
As we approached, two forms came running from the ether. They were composed of some liquid-like material, white with a rainbow sheen. One was thicker and had a huge horn on its head, while the other was somehow brighter.
After a quick spell, I started firing but missed a fair bit. The arrows were at least somewhat effective against them. Then there was an explosion of electrical energy behind me, and people were hit with some kind of electrical attack. Revealed by this was a dark skinned woman. She had black wings like a bat and very short hair. She wore black leather armor and only carried a small knife at her belt as a weapon. Around her head floated a crystal.
Bolo charged in as a bear, and she had some kind of defense up which he sprung, and was badly injured as parts of him were teleported away. Scorch decided it was time for a mass haste, and followed that up with a lightning bolt to the consort.
She somehow absorbed the damage but I was sure she couldn't keep that up all day. Aethramyr charged in and attacked. Her skin shifted as he attacked but Shatterspike still found green blood in her to draw out, along with a scream.
Dravot moved in to support Aethramyr and hurt her more with the Sunhammer. Valanthe saw her moment and moved in, and made several hard stabs.
The ether beings sluggishly attacked, and while slow they were still credible threats. Fortunately we managed to avoid being too harshly hurt from them.
I turned my fire to the source of the problem and landed several arrows into the consort.
And then she was gone.
There was a shimmer and a sudden wink in the world, and she vanished. The ether creatures were gone also.
[OOC: She used some kind of time stop ability and got out before we could finish her off. And it was pretty close too.]
I was not at all happy. She was a serious opponent, and I did not wish to have to fight her all over again, when she was better prepared and had more help. Bolo had quite enough pieces of him missing as it was.
But there was little I could do but utter a few curses. We moved quickly into the pyramid to do what we came for, fearing she returned with help. There, another crystal waited much like the last one.
When the crystal shattered, this time it revealed a female in a long white silken robe with flowing sleeves. She had dark blue skin and seemed to be a genassi. She was immediately in telepathic contact with her brother, and soon understood the situation.
"My boon to each of you," she said with a smile "is the gift of cheating." And she fanned out several cards from nowhere. Each of us took one and it promptly vanished in our hand.
And our spells were restored and our wounds healed. We were refreshed and ready to move.
She believed her remaining brother was trapped in the ruined tower.
"Then that's where we'll go."
Chapter 4
OOC Notes:
Exp this session is a chunky 5000. This means a new level for a lot of people.
Next game will be Friday, June 19. After that we'll be taking a break for several weeks due to vacations etc. and will resume in late August.
Loot:
Some. We're just going to ignore the goodies that are in the building for now. To quote Wizardru "If you survive, there's all kinds of stuff you can cart off but we don't need to go into that now."
Some might express concern about the use of the word "if" in this context.
Net result, at the end of this, we'll go back through the module and figure out that stuff.
This Week's Adventure:
After a fair bit of healing, we concluded that salamanders are not very nice creatures and we don't want to deal with them any time soon.
We also discovered that plates and goblets only worked within the confines of the room, which was depressing for everyone, especially those who have eaten Meepo's cooking.
The room beyond the dining hall was a kitchen. There were several piles of ash at various spots on the floor. (Perhaps the remains of the original inhabitants after the salamanders were done?)
To one side, a knocked-over table was moving. Up, then back down. Over and over.
The most notable feature was in the middle of the kitchen, and was something very non-kitchen like. An enormous rough hewn crystal dominated the room. It seemed that it had been ripped right from the ground and was completely unworked, save for a small triangle of mithril imbedded in it. The base of the crystal stretched into three tendrils that reached out like roots. The whole thing was engulfed in green flame.
Scorch took a quick look at the table, and concluded that an unseen servant was diligently trying to right the fallen table but lacked the strength to do so. After he set the table upright, the servant then went on to clean up the kitchen and dining room. Then he turned to the crystal.
After a time, and some conversation with Bolo, Scorch was sure that this was one of the imprisoned Ralishad. I suggested that since this wasn't going anywhere, we move on and explore the rest of the dome, and we could fiddle with it in the morning when we were refreshed.
Beyond the kitchen was a smithy and a library. The library held shelf after shelf of fine books, many of them rare works. The smithy had a marble encased forge, and was clearly a workshop of the highest quality. Several magical sets of armor stood on stands along the walls. [OOC Note: this is some of the stuff we'll worry about later.] Aethramyr looked around the forge a bit while Dravot and Scorch looked at the books, but in the end there was nothing here that wouldn't wait, and we moved on.
Since we had checked most of this floor, we went upstairs. The hope was that we would quickly determine that we were safe, and be able to rest ourselves.
Ah, but to dream.
Just at the top of the stairs were two more green crystals, and the salamanders inside immediately came out of their stasis and attacked. One salamander coughed out a fireball that singed a few of us. I turned my gaze on the salamander that had not yet attacked, not wanting another fireball, and put several arrows into him. Aethramyr then moved up to him and drove Shatterspike through him in a single, clean arc. The two pieces of the lifeless lizard fell to the floor as a gout of fire erupted from the cleaved midsection.
The other salamander decided that it didn't want to be on the receiving end of more icy arrows, and stabbed at me with its wicked long spear. I was stabbed twice but ducked the third attack. However just as I thought I was safe, the tail came in from my side and caught me in the side of my head, and I blacked out.
The next thing I remember was feeling Aethramyr's healing touch again, saving my life for the second time that day, as he pulled me away from the beast. Scorch came bounding up the stairs, clearly annoyed with these things. He shouted something loud, and knowing Scorch, insulting, and extended his finger.
A sickly purple-black ray shot out at the salamander, and without even a gurgle, it fell over dead.
When I asked Scorch what he shouted, he smirked and translated from Ignan: "Your mother was an ice elemental."
[OOC: I was barely hurt from the fireball, but the attacks from the spear and the critical tail slap took me from 80 to -3 in one round. But Scorch got to try out his finger of death so it's all good. Thank god it blew its save.]
This level consisted of observation posts, and a ladder to the roof. From the windows we could see big plumes of smoke coming from the pyramids.
Again it took a lot more healing before we were all feeling fit again. At this point we were feeling fairly well depleted. Scorch still had a few nice spells up his sleeve but we were reaching deeply into our healing reserves. So we decided to call it a day and rest in the sanctum dome. Scorch dropped an alarm spell and we dug in for the night.
Of course, there was many benefits of this - an excellent meal, excellent drink, and a bath.
A bath. A warm, glorious, very very long bath. I decided that I need to find a magic item that will let one take a bathtub along while adventuring.
Out the window from the bath area, there was another bit of noise. There were at least a dozen . . . well . . . puffy white cats, coming from the general direction of the four towers where the astral ship was docked. I could also see about a dozen armed githyanki carrying silver swords heading for the middle of the area. (From the general triangle formed by the sanctum dome, the pyramids, and the tower, these were heading towards the middle of that triangle.) They were converging on some other force probably.
As long as they weren't coming here, I wasn't too worried. But since I was out of the tub, and since it had been an hour or two, it was probably a good time to eat.
So being cleaned up and with clean clothes, we ate a meal fit for a king. Valanthe was muttering something about the value of all this but Aethramyr and I were quite convinced that such things were made to be experienced, and now was a good time.
Given the tensions outside, we set watches continually, and then got some rest. During the night (a relative term in the astral of course) Dravot and Bolo watched a battle between githyanki and githzerai. Things were going badly for the githyanki until half a dozen more arrived mounted on small red dragons. After ten minutes, the githzerai retreat back to the towers.
Later, on Valanthe's watch, there was activity near the pyramid. Githzerai were being pummeled by some invisible force to the point of heads being bashed in. One took off into the hills, and two beams of energy arced into the sky and came back down and hit him. Several parts of his body teleported in different directions.
I was the last watch, and towards the end, there were a series of strange explosions near the astral ship. It wasn't fire but some kind of white energy. One tower exploded and there were other explosions at the other three. I could see a pair of glowing white creatures tearing into githyanki (or maybe githzerai - it was hard to tell at this range even for me). After another explosion, the ship began pulling out, leaving some gith behind. I could then see a humanoid of some kind floating in the air, glowing a bright white, shooting energy bolts at the astral brig.
With the morning we turned our attention to the gem prison. Aethramyr tried to break it with a hammer but got thrown back. Bolo wanted to talk to the stone, and cast a spell to let him do so. I couldn't understand the conversation of course but from the look on the halfling's face, it wasn't being very productive. I think Bolo wanted to convince the stone to let its prisoner out but the stone probably didn't have that ability - it was after all a stone.
I suggested a shatter spell, and Scorch conjured one up from the spell pool. The spell was very effective and the crystal fractured at first, then exploded outwards.
Only Bolo heard the terror filled cry of the stone as it realized it had been betrayed. He shed a silent tear for the stone.
Floating in the air in a fetal position was a humanoid. As it unfolded itself, it was nine feet tall. I assumed it was an assimar or something like that - it was human like, but it's limbs and joints were elongated. It floated for a bit then descended to the floor. It wore a light mithril armor, and had no eyes, but just glowing shapes where eyes would be, and had a thick mane of orange hair.
As the being touched the floor there was a backlash of energy. Most of the others were knocked to the floor as the ground shook violently. The entire surface of the sleeping god shook for a moment, then was still again.
He greeted us, and thanked us for his release. In gratitude, he gave us each a boon - the Boon of Chance he said. Of course he didn't explain further. He said that by now Karloth and his consort knew we were here.
The freed Ralishad went on about a few things but was both brief and enigmatic. Much of it went by me quickly and I didn't ask many questions since our mission seemed clear enough.
Karloth is the gith that is somehow in charge of all this. He would be protected in his heart - it is his defended place. Karloth had defied the lich queen some time ago, and made an allegiance with the Shadow King. (Apparently the Githyanki have a lich queen who consumed anyone who becomes powerful enough to challenge her. Githyanki willingly submit to this generally.) Karloth's consort too, was powerful enough to warrant being consumed. Karloth and his consort created this place, and bound the Ralishad through trickery. The Shadow King himself then bound Ralishaz.
He of course urged us to quickly release his brother and sister, and we saw little reason to waste time doing so. Having released him, we were sure that Karloth and others would know we were here, and so we wanted to get moving quickly. Scorch cast an invisibility sphere and we made our way to the pyramids.
Moving over the surface we came to a crystalline grotto with large crystals sticking out of the ground like trees. Hidden in the grotto was some half dozen githyanki, waiting in ambush. Rather than fight them, we made use of the invisibility we had and crept past them and moved on towards our objective.
As we moved further south, there were more githzerai bodies. They were completely bloodless. There was no sign of what killed them but their faces were locked in an expression of horror. Dravot sensed a powerful undead force in the vicinity - it wasn't close, but it was in the area.
Over a ridge, I spotted a leathery humanoid head. It was stooped over, but there was some kind of glow indicating some fire beneath it.
Maybe it was stalking us, or maybe it just noticed us. Either way we spread out quickly. As it came into view, we recognized it from our trip to the great index - a devourer. From a hill on the opposite side of us, another one was coming.
Scorch was in no mood to play games it seemed, and threw a maximized fireball at one. After the fire cleared, there was nothing left but wispy souls drifting into the astral, freed from their prison.
We looked to Dravot next and he invoked Pelor's name to smite the other one. In a flash of light from his holy symbol, Dravot turned the beast into ash.
Of course with that, our invisibility was gone but that couldn’t' be helped. Quickly however Scorch noticed that we were being scryed on. Scorch waved at the sensor, and it winked out. I found that a bit odd, but we decided to move on before anything else came.
As we got closer to the pyramid, over a dozen githzerai were coming towards us. They wore light clothing and moved like a blur. (Hasted, said Scorch.) We suspected that the githzerai were not necessarily going to attack us, and we waited for them to approach.
Bolo however thought it would be a good idea to change shape into a dire bear. The gith reacted very poorly to this open, somewhat hostile move. Bolo seemed surprised that they would react poorly to this (although I can't imagine why he'd be surprised). To try to calm things down, he laid on the ground in a passive position. The gith seemed to accept this for now, and approached closer. A dimension door opened and a githzerai stepped through.
He declared himself their Commander Tardalis, and Dravot and Aethramyr spoke to him.
He asked "Do you plan to stand in our way?"
"Not in the least" replied Aethramyr with a wry smile. He and Dravot told them of the githyanki ambush in the crystal grove as a gesture of good faith. We told them we had no quarrel with them and would not oppose them as they fought their hated foe. When we mentioned the crystal, Tardalis said it was in the ruined pyramid, but they could not approach, as the "bitch consort" is guarding it and ran them off. We nod at this, and after a bit more conversation, head off to the pyramid.
[OOC Note: the party says "We didn't step on our crank. Yay us!"]
As we approached, two forms came running from the ether. They were composed of some liquid-like material, white with a rainbow sheen. One was thicker and had a huge horn on its head, while the other was somehow brighter.
After a quick spell, I started firing but missed a fair bit. The arrows were at least somewhat effective against them. Then there was an explosion of electrical energy behind me, and people were hit with some kind of electrical attack. Revealed by this was a dark skinned woman. She had black wings like a bat and very short hair. She wore black leather armor and only carried a small knife at her belt as a weapon. Around her head floated a crystal.
Bolo charged in as a bear, and she had some kind of defense up which he sprung, and was badly injured as parts of him were teleported away. Scorch decided it was time for a mass haste, and followed that up with a lightning bolt to the consort.
She somehow absorbed the damage but I was sure she couldn't keep that up all day. Aethramyr charged in and attacked. Her skin shifted as he attacked but Shatterspike still found green blood in her to draw out, along with a scream.
Dravot moved in to support Aethramyr and hurt her more with the Sunhammer. Valanthe saw her moment and moved in, and made several hard stabs.
The ether beings sluggishly attacked, and while slow they were still credible threats. Fortunately we managed to avoid being too harshly hurt from them.
I turned my fire to the source of the problem and landed several arrows into the consort.
And then she was gone.
There was a shimmer and a sudden wink in the world, and she vanished. The ether creatures were gone also.
[OOC: She used some kind of time stop ability and got out before we could finish her off. And it was pretty close too.]
I was not at all happy. She was a serious opponent, and I did not wish to have to fight her all over again, when she was better prepared and had more help. Bolo had quite enough pieces of him missing as it was.
But there was little I could do but utter a few curses. We moved quickly into the pyramid to do what we came for, fearing she returned with help. There, another crystal waited much like the last one.
When the crystal shattered, this time it revealed a female in a long white silken robe with flowing sleeves. She had dark blue skin and seemed to be a genassi. She was immediately in telepathic contact with her brother, and soon understood the situation.
"My boon to each of you," she said with a smile "is the gift of cheating." And she fanned out several cards from nowhere. Each of us took one and it promptly vanished in our hand.
And our spells were restored and our wounds healed. We were refreshed and ready to move.
She believed her remaining brother was trapped in the ruined tower.
"Then that's where we'll go."