Wizardru's Story Hour (updated 11/21)

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From the moment that we found the Heart, I knew that it needed to be destroyed, and that I was gonna wind up spending a miracle (or more) to do it.

It was my original intention to send it to the positive energy plane, but Kayleigh's suggestion that I pray for guidance was a good one. My effort would have been a waste of 5,000xp, with nothing useful to come of it.

WizarDru hinted that it's a good thing that we removed it, because the upcoming fight with Gulthias would have been much tougher without it. I'll be curious to find out the mechanics afterward (ie, how Gulthias' stats and abilities are affected by the heart).

WizarDru also said that if we hadn't found Gulthias, he'd have found us pretty quickly - ie, resting for new spells wasn't really an option. :confused:

I'm a bit bummed out by the sacrifice of the Lamp, as it has come be a defining attribute for me for Dravot (not to mention some seriously cool swag), but it was the right thing to do.
 

Could you go over the abilities of the Lamp again? It's been a while since you got it and I'm not certain what it was capable of, exactly.

Oh, here's an idea. At your level, isn't it possible for Dravot to make a new one? He does have his god on speed dial, after all.
 

Basically, it acts as a Holy Aura spell at a 30' radius, and a Bless spell at a 30'-60' radius, for all allies. For the holder of the lamp, it's an empowered Holy Aura spell (which means +6 deflection bonus, +6 resistance bonus, and most importantly, a juicy SR 37 for Dravot). Holy Aura also has an effect where anyone striking the spell recipient must make a save or be blinded; that effect was only for the holder of the Light of Reason, and I don't think that it actually ever blinded anyone. Drat.

As we continue to climb in levels though, the SR 37 was becoming less protective, though, so for pure game mechanics, I'm not really unhappy to lose it.

Make a new one? We don't have time to eat a simple meal these days, much less carving out 150 days for making new artifacts. :\
 

dravot said:
Basically, it acts as a Holy Aura spell at a 30' radius, and a Bless spell at a 30'-60' radius, for all allies. For the holder of the lamp, it's an empowered Holy Aura spell (which means +6 deflection bonus, +6 resistance bonus, and most importantly, a juicy SR 37 for Dravot). Holy Aura also has an effect where anyone striking the spell recipient must make a save or be blinded; that effect was only for the holder of the Light of Reason, and I don't think that it actually ever blinded anyone. Drat.

As we continue to climb in levels though, the SR 37 was becoming less protective, though, so for pure game mechanics, I'm not really unhappy to lose it.

Make a new one? We don't have time to eat a simple meal these days, much less carving out 150 days for making new artifacts. :\

Well, find a new one, then? Or just beg your god to make you a new one, either way. :)

Anyway, will the next game be this weekend? My game's on hiatus for a month or so and even with Gen Con coming up next weekend, I'd enjoy using your game as a substitute to make up for it. Oh, on that note, will any of your group be going to Gen Con this year? Or is it too far out of your way?

And here's another random question for everyone. What's your favorite adventure, dungeon, or at segment of a larger adventure, and why?
 

LordVyreth said:
Well, find a new one, then? Or just beg your god to make you a new one, either way. :)

Anyway, will the next game be this weekend? My game's on hiatus for a month or so and even with Gen Con coming up next weekend, I'd enjoy using your game as a substitute to make up for it. Oh, on that note, will any of your group be going to Gen Con this year? Or is it too far out of your way?

And here's another random question for everyone. What's your favorite adventure, dungeon, or at segment of a larger adventure, and why?
We need everyone to be present for the Gulthias fight, and Bolo's going away for the weekend, so it's our Beta/Barakus campaign instead.
 

LordVyreth said:
Well, find a new one, then? Or just beg your god to make you a new one, either way. :)

Anyway, will the next game be this weekend? My game's on hiatus for a month or so and even with Gen Con coming up next weekend, I'd enjoy using your game as a substitute to make up for it. Oh, on that note, will any of your group be going to Gen Con this year? Or is it too far out of your way?

And here's another random question for everyone. What's your favorite adventure, dungeon, or at segment of a larger adventure, and why?

Gencon is a shining dream in the distance. We've already taken a LOT of vacation this year, and are planning on attending Southern Exposure again this year, so no Gencon. One of these years....

The game has featured many great moments, but for me one of the best is probably the Rescue of Gelban. Just hands down an awesome, awesome night. Everyone was running on all cylinders, everything clicked and it just rocked the hizzouse. It featured battles with no quarter given, lots of danger, cunning plans and amazing stunts of skill and guts; it was D&D at its most pure, most enjoyable. But that's just my opinion. ;)
 

WizarDru said:
The game has featured many great moments, but for me one of the best is probably the Rescue of Gelban. Just hands down an awesome, awesome night. Everyone was running on all cylinders, everything clicked and it just rocked the hizzouse. It featured battles with no quarter given, lots of danger, cunning plans and amazing stunts of skill and guts; it was D&D at its most pure, most enjoyable. But that's just my opinion. ;)
Hmm, when you say "Rescue of Gelban" I remember Bolo abusing a poor water elemental and getting killed by a paragon fire elemental beholder. Have I got that right?

If so, yes, a great episode. :D
 

That would be correct ;)

For me one of the standouts was the githyanki war. (Not that the rescue wasn't fantastic.) We brung the smack and we laid it down. It was a really powerful feeling in both battles. Even though it wasn't as huge for me personally as it was for the AE-spell spellcasters, it was a real show of force for us. There are others, of course.


So it was an... interesting Barakus game. We learned several things and saw several unique things:

1. For a rogue, it's not only more effective to club your party members to unconsciousness rather than fight enemy, it's also more fun.

2. A player says "Yay! I'm at -1 hp!" and meant it (See #1 - if I add in the words "Vampire" and "domination", it all suddenly becomes more clear.)

3. Sorcerers really do get a whole lot of spells

4. Evo finally hit something with an Acid Arrow

5. My rogue actually *made* a fort save

6. Archers have a good time with DR now

7. Crapping your pants is a free action
 
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Len said:
Hmm, when you say "Rescue of Gelban" I remember Bolo abusing a poor water elemental and getting killed by a paragon fire elemental beholder. Have I got that right?

If so, yes, a great episode. :D
Your mean. But hey if I'm what you remember most then I guess I'm the Paris Hilton of D&D.
/takes a long hot bath after writing that statement.
 

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